How to make a biome completely flat

Started by vault11 on

Topic category: Help with Minecraft modding (Java Edition)

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How to make a biome completely flat

So I want to make a completely flat and solid biome for a dimension and want to make it flat and solid can anyone help me with this?

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It already was but it still…
Wed, 08/21/2019 - 10:21

It already was but it still does have hills but quite small

I don't think one can make…
Wed, 08/21/2019 - 17:25

I don't think one can make superflat like world with normal overworld generator. We might add superflat dimension type in the future updates.

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Ok thank you for your help :)
Thu, 08/22/2019 - 09:13

Ok thank you for your help :)

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This is sort of what Im…
Sun, 01/03/2021 - 23:16

This is sort of what Im looking for, but I looking for how to just make a completely flat biome. It even says on the main mcreator page for biomes that "0 height variation is like an ocean" so why not make it so. I think this would be a nice option to have because there is plenty of cases where it would come in handy, like making a salt flats biome or something. Im posting this here because I cant make a pull request in github. 

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Can it dip into the negative…
Mon, 01/04/2021 - 03:27

Can it dip into the negative I wonder?

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you can set height variation…
Thu, 02/03/2022 - 12:48

you can set height variation to a negative value, but if you go too far into the negatives it will reverse the effect and you will start making a shattered savannah type biome

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Ummm... this is 2023, and i…
Sun, 08/27/2023 - 15:01

Ummm... this is 2023, and i dont even SEE a 'hight variation' option. Help?

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Thats because height…
Sun, 08/27/2023 - 18:17

Thats because height variation was removed in 1.18 since with the world generation changes it doesn't really work anymore. Instead theres erosion where lower values are flatter.

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why did they remove the…
Mon, 11/11/2024 - 13:50

why did they remove the height variation thing?

Minecraft devs decided to…
Mon, 11/11/2024 - 17:08

Minecraft devs decided to overhaul the system and take a different approach

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I found a way. Set the fluid…
Thu, 04/17/2025 - 21:50

I found a way. Set the fluid block in dimension to a solid block, then make the sea level a pretty high number. There might still be some hills so I make the vertical noise 0 and the horizontal noise 4.