This plugin adds some procedures
Changelog
v1.5.6
Added support for MCreator 2024.3
Added support for NeoForge 1.21.1
Stopped support for MCreator 2023.4
v1.5.5
Added a procedure "Get seed of world"
Information
This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.20.1
This plugin supports MCreator 2024.x
Comments
by the way, i think the fall source damage type is a little incorrect. I have an item that deals 5 damage on teleportation (same as enderpearl) and noticed that the enderpearl dealt ~1 damage when i full netherite armor (boots with Feather Falling IV), but my item dealt ~0.5 damage. not a big deal, just thought i'd let you know
Hello. You've most probably have answered this question a lot of times, but what do Damage Sources allow you to do that you weren't able of doing before?
And I wanted to also know about the modifiers, like: Which ones increase, decrease or change in some way the damage?
With Damage Sources you can make your own Damage Source for example. You create a new Mechanic that adds a Gas that damage you if you are contact with it but should bypass Armor as well. With this Plugin you can make a Damage Source called Gas that bypass Armor. Also you can add a custom Death Message.
Hello! I'm a bit of a simpleton, can you explain how exactly this plugin works and how to use it in-depth?
I know you gave some instructions in the bottom, but I really want to understand how this plugin ticks because the current explanation is too vague for my tiny little head to wrap around. Or I'm too tired. Thanks in advance!
Hey umm I think there is something wrong with the "Create damage source of # by source entity" when ran under a "Entity attacked" procedure as it keeps crashing my game for some reason. Mind checking it out to make sure it's just an issue on my side?
https://user-images.githubusercontent.com/94686352/211932252-a597393e-83ca-4d03-9c1a-d7a331919825.png
any plans for 1.20.1?