Additions 1.5.6 [Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.21.1]

Supported MCreator versions
2024.1
2024.2
2024.3
Tags / plugin type
Procedures
Additions
Downloads:
6582
Upvotes: 49
About the plugin

This plugin adds some procedures

 

 

Changelog

v1.5.6

Added support for MCreator 2024.3

Added support for NeoForge 1.21.1

Stopped support for MCreator 2023.4

 

v1.5.5

Added a procedure "Get seed of world"

 

Information

This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.20.1

This plugin supports MCreator 2024.x

License
MIT License

Plugin downloads
Additions 1.5.6 for MCreator 2024.x - Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.21.1 - Additions-1.5.6-2024.x-1.19.2-1.19.4-1.20.1-1.20.4-1.20.6-1.21.1.zip Uploaded on: 11/21/2024 - 13:42   File size: 225.81 KB

Comments

unzip it, if you're using neoforge 1.21.1 then duplicate the neoforge 1.20.6 and rename it to neoforge 1.21.1, then in the plugin.json just add 2024003 to the supported versions list and zip it back up (make sure u select all the files instead of the folder!), i cant guarantee it will work but you can try i havent tested it

On the top it says that it works up to 2024.2, but at the downloads it says 2024.x. So does that mean that it also works with 2024.3? Or do i need to to change something in the files for that?

we need damage type for projectiles, if it's not possible already.

hey, how could i remove effect that are in effect iterator? or is that not implemented yet

You can in fact do it but only using a custom code snippet. I hope sumeshi implements that into a block cause it's really useful to have, but yeah can be manged using something like this:
entity.removeEffect(mobeffectinstance.getEffect());
I've tested this out and does work, but in some cases effects that deal damage over time (Like poison) Get removed but you still keep taking poison damage, that's what happened to me while testing but could be a problem on my specific code and the triggers I use. Hope this helps!

When I try to open Mcreator 2024.2 with 1.5.4 it freezes up at 'Processing plugin data'

Hi, an idea to add is the display blocks, similar to what you did with the falling block, entity and others.

why is there arrow sound for shot projectile procedure?
is it possible to change for this plugin?

Hey, i have a question, is it possible to add a procedure block like:
Do entity with UUID [ ] exist in the world

I'd like to be able to know if when a specific player is connected to the world.