Topic category: Troubleshooting, bugs, and solutions
Hello! I'm using MCreator 2023.2 and all of my blocks settings are being ignored and I don't know why. I'm creating a mod for 1.19.2.
Here is my block settings example:
This is a block that should be dropped with a shovel with a harvest level of 2 or greater, and the block has Hardness = 3. However, when I test the block to see if it's working properly, it doesn't! I use a Netherite shovel to dig the block, and the block ignores the tool, it's like I'm breaking the block with my hand even though I have the correct tool. I always click the Build button before testing the mod.
And it is happening with all of my blocks, I don't know why it is happening. In MCreator 2023.1, this did not happen.
If anyone can help me I would be very grateful!
Under material you chose stone, which is probably why it takes so long to break down
But it doesn't matter, no matter what material and hardness I put, it ignores that and it always takes the same amount of time, even if I hold a pickaxe or shovel, it takes as if I were using my hand to break it.
Even if the problem was the material, it still ignores the tool that is to be used to break the block.
I don't know if I am too late for a response but after experiencing the same bug as you did and going through my files I found a solution.
You must probably have, in your mod, an animated block by Geckolib that you made, and if that is the case, I advise you delete it because it takes off every single "mineable" tag any other block you created had, and even by forcing your tag onto those blocks they will get completely ignored by MCreator regardless of you locking the code or not.
If you do delete the animated block (if that is the issue), all your blocks will get back their mineable tag and will work immediately.