Miscellaneous ideas for improving Mcreator

Started by makkosh on

Topic category: Feature requests and ideas for MCreator

Active 1 year ago
Joined Feb 2023
Points:
307

User statistics:

  • Modifications: 0
  • Forum topics: 1
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 18
Miscellaneous ideas for improving Mcreator

I've been working with Mcreator for a long time for a pretty big project.
I've listed different improvements that I think should be added (I'm not sure about some of them).

  • make images not only 1x or 2x scale, choose how much x, for example 0.5x.
  • also make scale selection for button pictures
  • make some element or all transparent (RenderSystem.setShaderColor) in gui
  • anchor some element (e.g. text) to the middle(or other) of another element (e.g. picture)
  • font size in gui
  • scrollbars in gui
  • more than 1 strings at gui tooltip
  • teams(create,get the name of team,etc.)
  • assign keybinding(setKey), get default value
  • play sound name is own text,not a datalist
  • HitX,HitY,HitZ dependency in When projectile hits living entity
Active 2 days ago
Joined Jul 2017
Points:
1031

User statistics:

  • Modifications: 1
  • Forum topics: 16
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 490
for hitx hity hitz you could…
Wed, 10/25/2023 - 19:55

for hitx hity hitz you could just use the raytrace procedure function to get those values, in other words detect where the source entity is looking

Active 1 year ago
Joined Feb 2023
Points:
307

User statistics:

  • Modifications: 0
  • Forum topics: 1
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 18
if the source entity is…
Fri, 10/27/2023 - 09:07

if the source entity is higher than the entity, it will show incorrectly

Active 1 year ago
Joined Sep 2023
Points:
184

User statistics:

  • Modifications: 0
  • Forum topics: 0
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 9
make it easier to change the…
Fri, 10/27/2023 - 13:01

make it easier to change the size of gui and overlay elements having to move where they are each time and stuff makes it very annoying when having tons of elements on a gui

Active 2 months ago
Joined Nov 2024
Points:
190

User statistics:

  • Modifications: 1
  • Forum topics: 18
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 83
How to get hitX hitY and hitZ
Tue, 11/19/2024 - 20:25

How to get hitX hitY and hitZ