Started by
Puglord123
on
Topic category: Help with Minecraft modding (Java Edition)
Hello! I wanted to make DNA quality system for one of my mods, and i was curious if you could give the player a random item from a tag whenever they crafted a specific item. Would this be possible?
...Maybe? But it would have to be custom coded, and crafting recipes can be pretty annoying to add custom code to. I haven't yet been able to get this working beyond using basic tags in recipe inputs.
If you made your own custom crafting station though, this would be much easier. In that case, you'd literally be able to just select a random item from a tag and put it in the output slot whenever your custom crafting station is used.
Hey Mindthemoods, do you know anything about custom models for ranged items? Because I was working on a different project and I need a fire blast but as soon as I put the model and texture in the ranged item and save it, it gives me an error and the version for the model is 1.15 - 1.15 mojmaps and im using 1.16.5 for the mod?