Biome exception not working as intended for Mobs,Structures, etc

Started by Gusutabo on

Topic category: Help with modding (Java Edition)

Last seen on 23:04, 15. Aug 2024
Joined May 2019
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Biome exception not working as intended for Mobs,Structures, etc

I have some entities and structures to spawn for example, only in Taiga biomes yet some of them spawn in biomes not related to said biomes, mainly plains, ALL of the structures below are only suppose to be in taiga biomes, it does happen with entities aswell in 2 separate mods... having this issue for months now..

Last seen on 20:24, 17. Sep 2024
Joined Oct 2023
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Could you show me how they…
Mon, 12/04/2023 - 07:22

Could you show me how they spawn in mcreator?

Last seen on 23:04, 15. Aug 2024
Joined May 2019
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
(No subject)
Mon, 12/04/2023 - 14:05

Last seen on 23:04, 15. Aug 2024
Joined May 2019
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
found the issue apparently…
Mon, 12/04/2023 - 14:36

found the issue apparently mcreator wasnt removing the plains from the exceptions it was still leftover on the code, i had to remove everything and add it again.