Since 1.17 support, the generated mod code looks much more similar to the manually written ones... everywhere except crafting recipes.
They still look machine-generated unlike the rest of the mod. Despite they don't have the highest priority speaking of code optimizations, there might be some users that want their recipes to be similar to vanilla's.
If you are one of them, then this plugin is made especially for you.
The plugin supports all generator types that support recipe mod element from version 1.17 up to 1.20. When installed, it is designed to automatically change crafting recipes from other generators so that same ingredients share the same recipe pattern key instead of each having its own one (also digits are changed to uppercase letters or commonly used symbols if possible). A side effect is support for up to 64 different recipe ingredients (instead of 10 without this plugin prior to 2023.4).
Currently discontinued as there is an official alternative implemented in 2023.4 release.
P. S. The plugin is assigned to GNU General Public License v3 because the templates code provided originates from official MCreator generators templates.
Comments
Thanks for your report and sorry for my late response. The issue was caused by wrong location of overriding templates. I've fixed the plugin for the latest Forge version, but I doubt it has problems with Fabric generator - I checked that plugin's repository and the original template had the same path. Could you please check if the updated plugin changes recipes' code for Fabric 1.19.2/3?
it seem to not work i add and doesn't generic the code at all