Started by
ItIsKlanty
on
Topic category: Help with MCreator software
How to change the texture of an item depending on its durability and make the item unusable at zero durability left?
Topic category: Help with MCreator software
How to change the texture of an item depending on its durability and make the item unusable at zero durability left?
Use custom item procedures, it the page when creating an item.
I am trying to do this for an hour and can't find sollution. Can you please take a screenshot with an example?
If you can't figure it out, maybe just make mutliple items, so if the first one if half durability, it removes it and adds the second.
I dont inderstand how to do manipulations on the item depending on its durability. I've tried to realise my idea this way.
Do this. On item used, if durability is equal to 50 (Let's say this item has a max of 100) then remove item in main hand, and give the other item.
I realise this, but I do not understand what kind of block scheme I should make in, no matter how much I searched, I did not find a block that checks the durability of the item.
Bro, can we go to the discord and u will help me?
I can send you a screenshot.
Oh, that would be wonderful. ToT
Does that help?
Yes. Thank u bro!!!!!
Your welcome!
Can u help to fix another problem. I have an item that can be eaten for many times. When i eat it in creative it as it should be losses durability, but in survival it is eaten all at once