Introducing two brand new mod elements to MCreator, Just Enough Recipes (JER) revolutionizing the creation of crafting stations with the JEI recipe type and JEI recipe. Now, unleash the full potential of your custom crafting stations by seamlessly integrating their recipes into Just Enough Items (JEI).
This is a Java Plugin and therefore requires the java plugins feature to be enabled in plugin management.
How to use?
For any of this to work, you will first need to enable the JEI API in workspace settings.
Despite what you might initially think, your mod will not require JEI to load after enabling this. While the dependency is strictly optional, you are required to have it present in your workspace so the JEI integration java code does not cause build errors.

You can then create a recipe type, which is a category in which all of your recipes will be displayed. Here, you can integrate the layout of your custom crafting station into JEI.

JEI renders textures in its menu at a specific size, so your textures will need to have a canvas size of 256x256. You can just change the canvas size of your regular texture like below. Texture width and height in the recipe type determines how much of the canvas is shown.

You can then add recipes to the category using the JEI recipe element.

After doing all this, you should see your custom recipe layout in JEI when you click at the item your recipe crafts.

You can also optionally add additional components like labels, tooltips, sprites and entity models in your JEI recipe window using the GUI elements editor, which can differ on a per-recipe basis using the strings dependency which provides the strings stored in the recipe.

The recipes you create for JEI are also real minecraft recipes that can be used in your crafting table using the new procedure block introduced by the plugin.

PS: You can also get the amount of items this results in using this existing procedure block:

For a more detailed guide check out Kyoukster's tutorial
Here is an example of how to use the rest of the procedure blocks

Item information
Thought that's all the plugin offers? Think again. Now with the JEI information mod element, you can add item information to any item.
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Anvil recipes and brewing recipe integration
In addition to allowing you to integrate custom crafting layouts into JEI, this plugin will also integrate brewing recipes into JEI, which does not happen with base MCreator. This is done automatically while the Just enough items API is enabled.

It also intoduces the anvil recipe mod element, which creates a functional anvil recipe and integrates it into JEI.
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Changelog
v2.6.1
-Removed support for the 2025.3 snapshot, only supporting the full release now
-Removed arbitary cap on update interval of sprites in JEI recipe type GUIs
v2.6
-Added a GUI editor for JEI recipe types
-Added the ability to add labels to JEI recipe GUIs
-Added the ability to add sprites to JEI recipe GUIs
-Added the ability to add tooltips to JEI recipe GUIs
-Added the ability to add entity models to JEI recipe GUIs
-Added procedure to get a string list of a recipe from a procedure selector dependency
-Fixed string lists in 1.21.1 only being enabled if you enabled ingredient counts
-Fixed recipes sometimes incorrectly preventing you from saving them
v2.5
-Recipes can now define multiple optional result items
-Added and updated procedure blocks to allow for getting all the result items
v2.4
-Ported to MCreator 2025.3
v2.3
-Added the ability to use multiple of the same ingredient in recipes
-Added the ability to store additional text in recipes
-Added new procedure blocks to use the ingredient counts and additional text
-Fixed GUIs not being validated before saving
v2.2
-Updated for MCreator 2025.2
-Fixed inability to add empty ingredients to recipes
-Fixed build error when using tags in brewing recipes
v2.1
-Updated for MCreator 2024.4
v2.0
-Ported to 2024.3 and neoforge 1.21.1
-Recipe types can now have multiple crafting tables selected
v1.9
-Ported to 2024.2 and neoforge 1.20.6
v1.8.3
-Updated JEI to the latest version of each generator version
v1.8.2
-Fixed recipe types causing a build error in versions below 1.20.4
v1.8.1
-Updated to work with MCreator 2024.1.15821
v1.8
-Support for MCreator 2024.1
-Support for neoforge 1.20.4
Legacy versions archive:
v1.7.2 for 2023.3Comments
i have a little suggestion to improve the recipes:
what if you could have more options than just items? like numbers, strings and logic, it would be helpful to make things like some recipes that uses more fuel or for example in create you can choose if a mixing recipe has a heated blaze burner, you see what i mean? and you could be able to get these informations with another procedure
I want to add JEI Info to an item that is from another mod that I don't have in the pack. Normally when I want to do something like this for recipes I just swap ids (ie swapping minecraft:oak_slab for cobblemon:egg) but the code editor shows a format I'm not used to as a new dev showing "Blocks.ANDESITE" as an example.
Is there an easy way to find what other mods have that labeled as that I could use to yoink that info to slap it in there? Or is there a way you or I could change the addon to follow normal item formats so I can swap it?
Hello ! When i try to compile my mod, i get an error :/ :
MCreatorWorkspaces\Mynthos_Juice\src\main\java\be\justekal\mynthosjuice\jei_recipes\MynthosJuiceJEI2Recipe.java:88: error: cannot find symbol
public MynthosJuiceJEI2Recipe fromJson(ResourceLocation pRecipeId, JsonObject pSerializedRecipe) {
^
symbol: class JsonObject
location: class Serializer
MCreatorWorkspaces\Mynthos_Juice\src\main\java\be\justekal\mynthosjuice\jei_recipes\MynthosJuiceJEI2Recipe.java:90: error: cannot find symbol
JsonArray ingredients = GsonHelper.getAsJsonArray(pSerializedRecipe, "ingredients");
^
symbol: class JsonArray
location: class Serializer
2 errors
FAILURE: Build failed with an exception.




Will this be planned for 2023.2?