Started by
Derpy101
on
Topic category: Advanced modding
Yo, Thanks for reading this, I assume 99% of people have no idea how to do this, like myself.
My mod has reached over 65535 assets, (Textures) and as ive done research, there is no way to compress my texture amount.
Butttttt I have no idea how to add the zip64 dependency to my gradle file, nor do I know how to set it up. So I would love some help here!
Thank you very much!
Well this is now a tutorial!
Once again I found out how to do it right after posting an ask lol.
for Mcreator 2023.4 (what I'm using)
in your build.gradle file under dependencies paste in this:
implementation 'org.apache.commons:commons-compress:1.21'
That'l fix it XD
add
tasks.jar { zip64 true }
under the apply from: 'mcreator.gradle' to export it to a jar file
alright so i'm trying to make a simply music disc addition mod, i imported all the required sounds and textures , made 3 discs and decided to try to release it before finishing the mod, had the same issue as you where it told me to enable "64zip extention", the first thing you said to do "implementation 'org.apache.commons:commons-compress:1.21'" didn't work, i then deleted that and instead didn't the second thing you said, and that failed as well and basicaly gave me the same error, so it didn't change anything.
odd, I still use these things in my build.gradle even as of now,
Does your build.gradle look like this? (ignore my other stuff)
I have the implementation under my dependencies, and the tasks.jar {zip64 true} under my "apply from: 'mcreator.gradle'" section
There is also the possibility that if you're using neoforge 1.20.4 this may not work, since my mod is on forge 1.20.1