Started by
nilek20
on
Topic category: Help with Minecraft modding (Java Edition)
I have a procedure that i think will override the amount of damage the player deals. but every time i try attacking a creature the game instantly crashes. below are the procedure and the crash report. if anyone can tell me whats wrong i would appreciate it.
https://drive.google.com/file/d/1F103kPG8t9XWq9UuGMlcMDm1oS-DJoK3/view?usp=sharing
https://docs.google.com/document/d/1ddkhYZZYg6KalKM3y3A2-pTyiyN30LAaoyp20VPfDIg/edit?usp=sharing
After a couple hours of testing i have narrowed down the problem to using "Provided Damage Source" in the damage entity block. i dont know why this is causing the game to crash but i can work around it for now. still i would be interested in an explanation of why the crash is happening.