Started by
GoldenDarius
on
Topic category: Advanced modding
In my last post, i asked for help because I was trying to make an armor that removes specific potion effect. The issue here is that I can't find a procedure that allows me to check if an entity has a specific potion effect. Can someone explain me what I am supposed to do?
Get potion level and if level is larger than 0, entity has it
Thanks for the answer, it worked
i want to remake doctor4ts clown scythe mod the scythe has the ability to send a shock wave that removes nagetive effects from the the player that used it and alpply them to the entity/player that the wave hit
that meens i nead to have mcreator check for the effects the entity has so i can keep them and when bluh bluh bluh remove from player and addd to target
HOW DO I DO THAT??
there is a remove certain potion effects block in entity procedures actions