Weird mob spawning in custom dimension

Started by scarfcrow on

Topic category: Help with MCreator software

Joined Feb 2024
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Weird mob spawning in custom dimension

There have been spawning issues in my custom dimension. Quite simply, either mobs overspawn (there are a LOT) in caves, rarely spawn but also in caves, or don't spawn at all (even if spawn rules are listed exclusively under the biome or mob and not both). There are a few mobs that spawn properly (above ground only, in regular quantities). Even when I copy their spawn rules, the other mobs usually don't work. How do I get my mobs spawning normally?

FYI: My dimension uses the "overworld" gen type

And, is it better to have mob spawning biome-side or mob-side?

Joined Jul 2017
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minecraft spawning rules are…
Thu, 07/04/2024 - 16:59

minecraft spawning rules are like super complicated and it's often hard to tell what's going on. i guess you have two options to go from here:

1. do extensive debugging, test all different circumstances to see what exact factors cause mobs to spawn a certain way, go on the minecraft wiki and extensively research mob spawning mechanics including mob cap, spawning types, light level, etc.

2. or you can just use procedures to make your own spawning mechanic so you actually know what's going on when a mob spawns because you made it yourself. i'd recommend this i guess, but it also takes a lot of work to make an entire mob spawning system from scratch.

bad solution but at least it's something