When player get out of range, start procedure

Started by Spayzers on

Topic category: Help with MCreator software

Last seen on 05:33, 13. Aug 2024
Joined Oct 2022
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
When player get out of range, start procedure

Imagine that, in a zone of 15 blocks around the boss, if the target leaves that zone, then the boss trigger a procedude

 

That what im trying to do, please im stuck 

You can use entity in range…
Wed, 08/07/2024 - 16:50

You can use entity in range procedure and negate result to check that player is not in range