Started by
AliveWater
on
Topic category: Help with Minecraft modding (Java Edition)
Like mentioned in the title I need help with an enchantment that increases critical damage by a percentage amount. Does anyone know how to do this?
Edited by AliveWater on Tue, 10/01/2024 - 17:51
You can probably use the "Player deals critical hit" additional trigger on a global trigger procedure element.
Thanks! But how would I get the amount of damage done by the critical hit so I could increase it by a percentage amount?
oh hm I see ig you'd have to use it in together with "Entity attacked" and a global variable... Unless the "damagemodifier" dependency is what you're looking for.
Ok