Player poses

Published by OVONSAME on
Supported MCreator versions
2023.4
2024.1
2024.2
2024.3
Tags / plugin type
Procedures
Player poses logo
Downloads:
2797
Upvotes: 36
About the plugin

This plugin add procedure for set player body and arms pose and rotate player model parts!

With this plugin you can call vanila Animations without external API's!

If you like this plugin or want to support me you can vote for it!

If you would like to be part of this project as a member of the team you may message me on Discord!

TEAM DISCORD

CHANGELOG

Procedures

Procedure example

Procedures:

  • set player pose.
  • get player pose.
  • set arm pose
  • copy model
  • get rotation
  • set rotation

Supports versions:

  • 1.20.6 NeoForge
  • 1.21 NeoForge
  • 1.20.4 Forge/Fabric/NeoForge
  • 1.20.1 Forge/Fabric
  • 1.19.4 Forge/Fabric
  • 1.19.2 Forge
  • 1.18.2 Forge
  • 1.21.1 NeoForge

Procedure result

License
All Rights Reserved

Plugin downloads
Player Poses 1.9 - Player Poses 1.9.zip Uploaded on: 12/01/2024 - 18:11   File size: 66.48 KB

Comments

2024.2 / forge 1.20.1
I made a procedure : set LEFT arm pose SPYGLASS for Arm Model Dependence Arms . with global trigger Render Player(just like your pic shows).
It cant save , said : External trigger you selected doent provide all the dependencies your procedure requires.
why?

How to set Spin attack btw? I set it up but nothing happened except changing eye position

The new update messes up my whole entity management procedure tab

I've tried editing the plugin to create a new tab. And that tab gets messed up too. So the issue has something to do with how you've written the set_arm_pose.json in the procedures folder.

I cant find procedures which should show up in my mcreator. I've downloaded and put the plugin in the folder correctly.

Am I stupid or why it doesn't work with Keybindings?

I mean I'm using a Keybind to set the Pose for testing purpose to swimming but it does not work.