Started by
lamon_damon
on
Topic category: Help with Minecraft modding (Java Edition)
I was using the World Renderer for my mod and it just shows the skybox of the certain dimension I put in the "with effect type" part, when I wanted it to be a custom one, but it still doesn't show up even if I put my custom one, can anyone help please?
You need a return logic:true at the bottom of any rendering. Not the setup though.
Also you dont need the if statement as the setup is for the specified dimension so the render will only apply to the custom dimension. The if statement may be breaking it too but you still need the return logic true at the end.
Does the first image need to have a return logic:true or the second one? or both?
Any procedure using the skybox plugin other than the setup procedure
It still doesn't work... I genuinely don't know what the problem is anymore...
I tried your exact same procedure and it works fine for me. Either your on an older mcreator which is causing it to break or the name of your texture is wrong.
The texure id should be the same as your mod id/namespace.
My version of MCreator is 2024.2 and I'm using Forge 1.8.3 Version of World Renderer
I used the exact same. Maybe the special fog is messing it up. I cant remember if I had that on. Could be some other dimension settings too, like ambient sky light. Or maybe your biomes have fog which means you cant see it?
Alternatively is your texture bhsky in the other folder. Eg did you import it as a painting/other ..etc... texture. If not then thats your problem. All textures used for world renderer must be imported as other.
Otherwise I have no idea.
I currently have special fog turned off and the bhsky texture is indeed in other, and there is no fog in the custom dimension, so it might actually just be a unsolvable bug...