Started by
davidegaeta
on
Topic category: Help with MCreator software
Hello everyone,
I'm having a problem with a procedure I created on MCreator. The procedure should allow an item to be dropped when the player right-clicks on a horse, as long as they have the shears in their right hand. Unfortunately, the procedure does not work as intended.
I solved it, only I would like to make the object only consume when you are in survival mode, how could I do it?
The second condition not function, how I resolve it? Thanks
Event-entity might be the horse, and that can't have a gamemode... Use source entity
ok thank you.