Started by
Maperdico
on
Topic category: Help with MCreator software
I was trying to make my firefly turn on and off giving it a more "alive" style and I came across that animated textures on entities are not allowed...
¿Has anyone managed to recreate a useful alternative with it?
Thank you for reading~
You could have 2 models, one that is bright and other that is dark that swaps when you call a procedure. Here is a tutorial:
https://www.youtube.com/watch?v=lYxj-7MnaUQ
Suddz I don't really understand much English so the tutorial is a bit confusing for me, could you send me something simpler, like the procedure by image? Sorry for the disturbances:(
Try nerdy's geckolib plugin
I think I have... but I don't think it will work.
First: Make a global variable, its type will be number, variable scope is global (any global type), and name it whatever you like.
Second: Make a procedure that changes the number of the global variable.
Third: Make a entity layer for your modded entity and if you would like you can make it glow.
Fourth: Make a condition for the model layer. I don't know what to what to put in it though. I have tried but can't really do it right.
And you'll might do it right, now you have a animated texture. (somewhat)