Started by
Lavlav1808
on
Topic category: Help with MCreator software
I want to make a sword that if you in water and holding it, it will give you dolphin grace, strength, and conduit power. Also it will start a timer that every 30 seconds, it will give you instant health and if you leave the water or hold something else it will reset the timer.
make a global variable of type number and scope player_lifetime:
then inside your tool's triggers add a new toolinhandtick and make this procedure:
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i didn't make it reset each time you hold another item, but you can do that yourself just by making a new global procedure that changes watereffect for each tick depending if you're in water or holding an specific item
Your pictures doesn't work
Now it works
It don't work
Oh it actualy worked! Thank you!