Started by
GreenEnvy
on
Topic category: Help with MCreator software
I need some help with an enchantment I'm currently working on. The two procedures for the custom enchantment are as follows:
1st procedure; When a bow or crossbow is in your main-hand, and has said enchantment on it, it will set a custom global variable to 'true', otherwise, as 'false'.
2nd procedure; if the entity shot from the enchanted bow/crossbow is an arrow, the global variable set to true, and the arrow is on ground, the arrow explodes.
However, when I try and use this enchantment, it doesn't work at all. Here are some screenshots of the procedures: https://imgur.com/a/LQ0BOOv
I don't really know what went wrong, so I'd really appreciate some help ^-^
Edited by GreenEnvy on Wed, 04/16/2025 - 00:53
I don't know much about projectiles, but I get the feeling the problem might be that the game doesn't not recognize arrows as "on the ground" even if it has hit the ground. I can't really think of a solution, but maybe look up a tutorial on how to make a trident, I saw one in my recommendations, and they have to had figured a way to detect when the trident hits the ground.