I'm pretty sure it is in either logic or minecraft components, it is called something like 'is event/target entity (sub)type of [no entry selected]' at least, that is what it was called in older MCreator versions, and if it has changed, I haven't memorized it yet. You need to click on [no entry selected] to open a dropdown menu to set it to a player.
?_?. Global trigger: Entity received damage
And an if block that checks if event/target entity is (sub)type of player.
so basically "do such and such when entity hurt IF entity=player?
yes, that should work.
K. Thanks!
Where is the "if entity=player" block or equivalent?
I'm pretty sure it is in either logic or minecraft components, it is called something like 'is event/target entity (sub)type of [no entry selected]' at least, that is what it was called in older MCreator versions, and if it has changed, I haven't memorized it yet. You need to click on [no entry selected] to open a dropdown menu to set it to a player.
I found it, but the other part of the mod didn't work, but this will still be useful. Thanks!