Started by Anonymous Ravager on Mon, 04/28/2025 - 12:17 Topic category: Help with Minecraft modding (Java Edition) How do I make a procedure happen when the player receives damage? Jump to top ?_?. Global trigger: Entity received damage Jump to top Permalink Log in or register to post comments And an if block that checks if event/target entity is (sub)type of player. Jump to top Permalink Log in or register to post comments so basically "do such and such when entity hurt IF entity=player? Jump to top Permalink Log in or register to post comments yes, that should work. Jump to top Permalink Log in or register to post comments K. Thanks! Jump to top Permalink Log in or register to post comments
?_?. Global trigger: Entity received damage Jump to top Permalink Log in or register to post comments
And an if block that checks if event/target entity is (sub)type of player. Jump to top Permalink Log in or register to post comments
so basically "do such and such when entity hurt IF entity=player? Jump to top Permalink Log in or register to post comments
?_?. Global trigger: Entity received damage
And an if block that checks if event/target entity is (sub)type of player.
so basically "do such and such when entity hurt IF entity=player?
yes, that should work.
K. Thanks!