GECKOLIB Animated Item crashes game upon launch. (2024.4)

Started by kipda on

Topic category: Plugins and third-party tools

Joined Mar 2025
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GECKOLIB Animated Item crashes game upon launch. (2024.4)

Ive uploaded everything correctly and have named every single file correctly in Blockbench.  Ive uploaded to the correct destinations in Mcreator, and applied the assets to the Animated Item. I've specified the idle animation as "idle" in said Animated Item. Game crashes upon launch. Help?

heres the crash logs

(i know it says render overlay and rendering issue but that tells me next to nothing when there is nothing visually wrong with my Blockbench model)

https://pastebin.com/js8a15U4

 

 

 

 

 

 

 

 

Joined Mar 2025
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update, the item works in…
Thu, 05/22/2025 - 04:50

update, the item works in game. we had to change the format version (inside the Animated Item's json file in resources > geo) to 1.12.0.  But, now we have no idea why the item is just completely invisible in game. The texture probably isn't loading? 

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Texture kinda works now, I…
Thu, 05/22/2025 - 05:40

Texture kinda works now, I edited the Blockbench Project Model Type to be Object, instead of Item.  Reason I say it kinda works, is because the texture is a complete mess. Unsure why. Has anyone had many issues with GeckoLib before? I feel it has something to do with UVs but again, it's super hard to figure out