Started by
kipda
on
Topic category: Plugins and third-party tools
Ive uploaded everything correctly and have named every single file correctly in Blockbench. Ive uploaded to the correct destinations in Mcreator, and applied the assets to the Animated Item. I've specified the idle animation as "idle" in said Animated Item. Game crashes upon launch. Help?
heres the crash logs
(i know it says render overlay and rendering issue but that tells me next to nothing when there is nothing visually wrong with my Blockbench model)
update, the item works in game. we had to change the format version (inside the Animated Item's json file in resources > geo) to 1.12.0. But, now we have no idea why the item is just completely invisible in game. The texture probably isn't loading?
Texture kinda works now, I edited the Blockbench Project Model Type to be Object, instead of Item. Reason I say it kinda works, is because the texture is a complete mess. Unsure why. Has anyone had many issues with GeckoLib before? I feel it has something to do with UVs but again, it's super hard to figure out