Unable to apply textures to custom model

Started by andrew_rtd on

Topic category: Help with Minecraft modding (Java Edition)

Joined Oct 2025
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Unable to apply textures to custom model

I am trying to add a custom parent model to use in a block. I made the model in Blockbench, it is a cube model with two sets of textures: one for "front" (interchangable for the different variants of the block) and one for all remaining sides (fixed for all variants). 

I can import it into MCreator and assign all texture mappings in the resources tab just fine (all texture slots show up) but whenever I try to use that model for a block I can only apply the main/bottom texture. I can't find any info on this and have no idea what I'm doing wrong. Any help would be appreciated. 

Joined Feb 2024
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pretty sure "bottom / main"…
Fri, 10/03/2025 - 17:10

pretty sure "bottom / main" is just a placeholder if you made your own block

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Interesting.. but I assume…
Sun, 10/05/2025 - 12:35

Interesting.. but I assume there would be a proper method for adding multiple textures to custom blocks. I did find a workaround by replacing the model in the finished mod, which works but is somewhat annoying to have to do every time you rebuild the mod.