how you make a per-player Entity/ per-player Dimension

Started by CloudySkies on

Topic category: Help with Minecraft modding (Java Edition)

Joined May 2025
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
how you make a per-player Entity/ per-player Dimension

Hey, I'm wondering how you make an entity spawn for each player in the world, and each entity, if you right-click, it allows you to enter its own custom dimension that's separated from every player, basically a Tardis Entity for each player, and each player has their own Tardis Dimension.

Joined Nov 2019
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Without custom code, you'll…
Fri, 10/10/2025 - 02:32

Without custom code, you'll need to have multiple dimension which is not very scalable. Or you could have 1 dimension, and for each player without an nbt that enters a dimension increments a global variable, then give the players that nbt variable number, so when player1 enters they get nbt:dimension=1, then set their location to 10000*nbt:dimension , 60, 10000*nbt:dimension or whatever coordinates, this will place each player super far away from anyone else that enters, you could then if its what you are doing, have a structure be placed in that same spot the player is moved to so it that keeps that player only in that location.