i dont think that is possible in mcreator without custom code snippets, but i do have a bit of an odd solution. maybe, the item could change an nbt tag for the player using it, and a seperate on entity tick update procedure that fills the armor slots with a custom armor that deletes itself when not equipped. if you need help doing this, let me know, its an unorthodox solution, but would get rid of the signs of enchants
have you tried using armor enchanted with curse of binding
sorry but how do i make it so the item work?
heres a procedure that should work, just repeat it for each armor slot and attatch the procedure to the item trigger you want
https://imgur.com/a/qjPY9YU
and how do i make the glint or the enchant name not appear?
i dont think that is possible in mcreator without custom code snippets, but i do have a bit of an odd solution. maybe, the item could change an nbt tag for the player using it, and a seperate on entity tick update procedure that fills the armor slots with a custom armor that deletes itself when not equipped. if you need help doing this, let me know, its an unorthodox solution, but would get rid of the signs of enchants