Started by
zackmichael
on
Topic category: Troubleshooting, bugs, and solutions
Hi, I am trying to create a system where there is Aura, and an Aura converter. There's an Aura counter at the top of your screen and you can convert a certain item to Aura points. However, when I try to get that certain item by 'withdrawing' it, it should deduct a value from the global variable which in this case is the Aura points. However, it does work but it resets back to the original value. Any help?
Could you use imgur to upload an image of this procedure?