Literal UUID Procedures

Supported MCreator versions
2023.4
2024.1
2024.2
2024.3
2024.4
2025.1
2025.2
2025.3
2026.1
Tags / plugin type
Procedures
Variables
A blurred Minecraft cherry tree background, purple text with a black outline reading "Literal UUID Procedures". Featuring Tenna Deltarune
Downloads:
858
Upvotes: 8
About the plugin

Ever wanted to deal with UUIDs directly instead of just using string representations of them? This is for u :))))))))

A majority of these procedures used to be part of my main plugin (RedWire's Plugin), but I decided to move the procedures over here so I could focus more on UUID-related stuff instead of just mashing it in with my main plugin.

Supported generator versions: Forge 1.19.4, Forge 1.20.1, NF 1.20.4, NF 1.20.6, NF 1.21.1, NF 1.21.4, NF 1.21.8

A screenshot containing a compilation of procedures that Literal UUID offers

Changelog

For the full list of changes, check this file

v2.0.3

  • Re-named BlocklyVariableType for variable from uuid to UUID. You will however have to re-do local uuid variables, sorry tee hee

v2.0.2

  • Slightly changed the forge-generator checker for UUID global player variables for accuracy

v2.0.1

  • UUID global player variables now *truly* work with MCreator versions 2023.4-2024.4 on Forge generators

Plugin downloads
v2.0.3 - literal_UUID_0.zip Uploaded on: 06/02/2026 - 06:29   File size: 61.21 KB

Comments

I have a question, i do not understand anything with uuid but can i get all nbt from an entity with this plugin? i really need to do that for my mod so just wanted to check

Just writing to say that I changed the image host for the procedure-compilation-image to my Github page instead of Imgur. UK users should be able to actually look at it now

im too dumb to understand this, can you help

I try to render a entity inside a gui(entity renderer), and my string comes from a global variable(player pers.)
and I have also your main one installed, but still no:(

Just did a little testing myself. When it comes to getting entity from UUID, that can only work on the server-side, and the entity renderer on GUI is client-only. You would have to use "Get entity from numeric id" from my main plugin to render it on the gui

note 2 mods: made a quick update to change "Set uuid of entity" to be server-only and *not* when entity is a player