Armor Attributes

Started by ViperNC on

Topic category: Help with Minecraft modding (Java Edition)

Joined Sep 2020
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Armor Attributes
Thu, 12/04/2025 - 08:49 (edited)

Hello there.

I'm currently using MCreator 2024.1 to develop a mod for NeoForge 1.20.4 and I have designed an armor.

I want to add attributes to this armor, such as +0.1 Max Speed and +5 Max Health etc. but I couldn't find how to do it since I'm pretty new in modding community. At least for the 1.20.4 version.

Edited by ViperNC on Thu, 12/04/2025 - 08:49
Joined Sep 2020
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Nevermind. I figured it out,…
Thu, 12/11/2025 - 13:45

Nevermind. I figured it out, thanks to Gemini.

Joined Apr 2023
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For anyone else who sees…
Thu, 12/11/2025 - 14:05

For anyone else who sees this, in MCreator 2025.3, you can change attributes using a potion effect.

You can also use the on player tick update global procedure trigger, check how many armor pieces a player is wearing and store it in a variable, then apply the potion effect for 2 or 3 ticks if the variable is at least 1, with potency equal to variable -1.

Something like that as a workaround to add attributes to armor. Although I think that Klemen has said that equipment attributes is a planned feature for some future update, but this works okay until that update comes out.