[Dead] Fluid Control

Published by Semper on
Supported MCreator versions
2024.4
2025.1
2025.2
2025.3
2026.1
Tags / plugin type
Procedures
Better control over fluids
Downloads:
2055
Upvotes: 16
About the plugin

With recent updates it became more and more frustrating and time consuming to maintain and updates plugins, that's why all my plugins won't receive any more updates and are free to be developed by others.


This plugin tries to improve the existing procedures to handle fluids in blocks, by providing much needed procedure blocks under the FluidControl tab.


Changelogs:

  • v1.5.0:
  • Updated to MCreator 2026.1
  • Cleaned up and bundled code 
  • Removed official support for MCreator 2024.4 and 2025.2
  • Moved fluid select and empty fluidstack procedure block into minecraft components tab
License
MIT License

Plugin downloads
Fluid Control 1.4.0 2024.4 to 2025.3 - fluid_control_1.4.0_24.4_to_25.3.zip Uploaded on: 11/03/2025 - 12:25   File size: 67.3 KB
Fluid Control 1.5.0 25.3+ - fluid_control_1.5.0.zip Uploaded on: 04/03/2026 - 11:23   File size: 43.65 KB

Comments

Can you add a global trigger for when fluids are placed/added to the the world? The "a block is placed" trigger doesn't cover it, there is no trigger in MCreator that detects when fluids are placed. None of these procedure blocks will do anything if the procedure won't run in the first place when a fluid is placed.

Can the 2024.4 version be updated to add some feature that lets you use fluid tags (similar to the item and block tag systems, but for fluids, as in, creating/editing fluid tags, checking if a fluid is part of a tag, and etc.)

Nice job, honestly something like this should have already been added to the mcreator some time ago. Are you planning on updating the plugin for the newer versions(2025.x)?