Started by
d4nz
on
Topic category: General Minecraft forum
Look what I've made! π
I created my own menu for a mod. I made it using custom code in MCreator (not just visual procedures β I manually edited the code). Works like a charm: opens with a button, has a background, and working slots/buttons.
I know it looks simple, but for me it's my first serious UI where I actually dug into the code instead of just dragging blocks. Gonna keep improving it.
Thanks for your attention! https://photos.app.goo.gl/4rwKKoW9MzaQfKHx5
Looks neat!
I created even more fun with the 2-hand render. animation of rain damage and so on on the screen, and I also created a table where items are rendered in a specific position, like on a campfire and a frame
I made visual effects that appear on the screen during gameplay.
Here's what I added:
β Blood and particles when taking damage, plus screen shake.
β Rain that falls from above, with direction depending on where the player is looking.
β Underwater effects β blue filter and bubbles.
β In lava β orange filter and sparks.
β If the player is on fire β flames appear on the edges of the screen.
β Potion effects: poison (green), wither (black particles), regeneration (pink), strength (red glow), speed (blue streaks), hunger (yellow spots), blindness (black fog), invisibility (rare white glints).
β When health is low β edges turn red, then corners fill with blood. At critical health (below 15%) β the whole screen is red with shaking.
And most importantly β I didn't use a single texture. Everything is done through code and particles. Pure rendering using MCreator + mixins.