OpenGL Glow render in MCreator

Started by LawlietAlone on

Topic category: Help with modding (Java Edition)

Last seen on 22:51, 11. Apr 2020
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OpenGL Glow render in MCreator
Thu, 12/15/2016 - 23:27 (edited)

How add Texture brightness in mob with MCreator in code editor?

for example:

gl.glMatrixMode(GL.GL_PROJECTION); gl.glLoadIdentity(); glu.gluOrtho2D(0.0, 1440, 0.0, 900); //set up the viewports gl.glViewport(0, 0, 1440,900 ); //set up some options gl.glClearColor(1, 1, 1, 0); gl.glDisable(gl.GL_DEPTH_TEST); gl.glEnable(gl.GL_TEXTURE_2D); gl.glBlendFunc(gl.GL_SRC_ALPHA,gl.GL_ONE_MINUS_SRC_ALPHA); gl.glEnable(gl.GL_BLEND);

How add this code in my mob?

NOTE: I'm not a programmer, but wanted to add the brightness eye effect on my mob.

Thanks!

Edited by LawlietAlone on Thu, 12/15/2016 - 23:27
Last seen on 13:38, 21. Aug 2018
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Kind of a Herobrine thing
Fri, 12/16/2016 - 15:37

Kind of a Herobrine thing with eyes glowing?

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RE:Kind of a Herobrine thing
Fri, 12/16/2016 - 22:29

@#1 Yes! Exatamente, but I do not know how to increment this code in the mob. Or if there is a way to do this directly inside MCreator.

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RE:RE:Kind of a Herobrine thing
Fri, 12/16/2016 - 22:30

@#1.1 Exactly*

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I know for a 100% fact that
Wed, 01/25/2017 - 22:59

I know for a 100% fact that this is possible through Custom code. I know this because I did it once. There used to be a post for it under the "custom codes" section of the Mcreator community, but for whatever reason, it seems the custom code pages are all gone now. I'd love to be able to find that code again.