My Dimension won't work with Custom Blocks

Started by NerdyMerc on

Topic category: Help with MCreator software

Joined Nov 2015
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My Dimension won't work with Custom Blocks
Sun, 07/30/2017 - 18:14 (edited)

Everytime I create a dimension with vanilla blocks in a normal world, the world runs with all my custom mobs, however when I create it with custom blocks, the dimension 'unloads'. 

I will be very grateful for anyone who can pick out what's the problem here.

One of my blocks is a falling block yet sand was a falling block and worked.

Even rock blocks don't work.

 

Code Below:

  
[13:46:52] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2049ms behind, skipping 40 tick(s)
[13:46:54] [pool-2-thread-1/WARN]: Couldn't look up profile properties for com.mojang.authlib.GameProfile@58216f72[id=184a029e-ad3d-3abd-8a1a-c044d35081d5,name=Player371,properties={},legacy=false]
com.mojang.authlib.exceptions.AuthenticationException: The client has sent too many requests within a certain amount of time
   at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:79) ~[YggdrasilAuthenticationService.class:?]
   at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillGameProfile(YggdrasilMinecraftSessionService.java:180) [YggdrasilMinecraftSessionService.class:?]
   at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:60) [YggdrasilMinecraftSessionService$1.class:?]
   at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:57) [YggdrasilMinecraftSessionService$1.class:?]
   at com.google.common.cache.LocalCache$LoadingValueReference.loadFuture(LocalCache.java:3524) [guava-17.0.jar:?]
   at com.google.common.cache.LocalCache$Segment.loadSync(LocalCache.java:2317) [guava-17.0.jar:?]
   at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java:2280) [guava-17.0.jar:?]
   at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2195) [guava-17.0.jar:?]
   at com.google.common.cache.LocalCache.get(LocalCache.java:3934) [guava-17.0.jar:?]
   at com.google.common.cache.LocalCache.getOrLoad(LocalCache.java:3938) [guava-17.0.jar:?]
   at com.google.common.cache.LocalCache$LocalLoadingCache.get(LocalCache.java:4821) [guava-17.0.jar:?]
   at com.google.common.cache.LocalCache$LocalLoadingCache.getUnchecked(LocalCache.java:4827) [guava-17.0.jar:?]
   at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillProfileProperties(YggdrasilMinecraftSessionService.java:170) [YggdrasilMinecraftSessionService.class:?]
   at net.minecraft.client.Minecraft.getProfileProperties(Minecraft.java:3056) [Minecraft.class:?]
   at net.minecraft.client.resources.SkinManager$3.run(SkinManager.java:138) [SkinManager$3.class:?]
   at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_101]
   at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_101]
   at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) [?:1.8.0_101]
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) [?:1.8.0_101]
   at java.lang.Thread.run(Thread.java:745) [?:1.8.0_101]
[13:46:55] [Server thread/INFO]: Saving and pausing game...
[13:46:55] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[13:46:56] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[13:46:56] [Server thread/INFO]: Saving chunks for level 'New World'/The End
[13:46:56] [Server thread/INFO]: Saving chunks for level 'New World'/infiniteWarfare
[13:47:49] [Server thread/INFO]: Saving and pausing game...
[13:47:49] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[13:47:49] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[13:47:49] [Server thread/INFO]: Saving chunks for level 'New World'/The End
[13:47:49] [Server thread/INFO]: Saving chunks for level 'New World'/infiniteWarfare
[13:48:07] [Server thread/INFO]: Saving and pausing game...
[13:48:07] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[13:48:07] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[13:48:07] [Server thread/INFO]: Saving chunks for level 'New World'/The End
[13:48:07] [Server thread/INFO]: Saving chunks for level 'New World'/infiniteWarfare
[13:48:13] [Server thread/INFO]: Player371 has just earned the achievement [Taking Inventory]
[13:48:13] [Client thread/INFO]: [CHAT] Player371 has just earned the achievement [Taking Inventory]
[13:48:26] [Server thread/INFO]: Saving and pausing game...
[13:48:26] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[13:48:27] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[13:48:27] [Server thread/INFO]: Saving chunks for level 'New World'/The End
[13:48:27] [Server thread/INFO]: Saving chunks for level 'New World'/infiniteWarfare
[13:48:36] [Server thread/INFO]: Saving and pausing game...
[13:48:36] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
[13:48:36] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
[13:48:36] [Server thread/INFO]: Saving chunks for level 'New World'/The End
[13:48:36] [Server thread/INFO]: Saving chunks for level 'New World'/infiniteWarfare
[13:49:16] [Server thread/FATAL]: Error executing task
java.util.concurrent.ExecutionException: net.minecraft.util.ReportedException: Colliding entity with block
   at java.util.concurrent.FutureTask.report(FutureTask.java:122) ~[?:1.8.0_101]
   at java.util.concurrent.FutureTask.get(FutureTask.java:192) ~[?:1.8.0_101]
   at net.minecraft.util.Util.runTask(Util.java:30) [Util.class:?]
   at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:754) [MinecraftServer.class:?]
   at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:699) [MinecraftServer.class:?]
   at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:156) [IntegratedServer.class:?]
   at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:548) [MinecraftServer.class:?]
   at java.lang.Thread.run(Thread.java:745) [?:1.8.0_101]
Caused by: net.minecraft.util.ReportedException: Colliding entity with block
   at net.minecraft.entity.Entity.move(Entity.java:1058) ~[Entity.class:?]
   at net.minecraft.network.NetHandlerPlayServer.processPlayer(NetHandlerPlayServer.java:511) ~[NetHandlerPlayServer.class:?]
   at net.minecraft.network.play.client.CPacketPlayer.processPacket(CPacketPlayer.java:36) ~[CPacketPlayer.class:?]
   at net.minecraft.network.play.client.CPacketPlayer$Position.processPacket(CPacketPlayer.java:85) ~[CPacketPlayer$Position.class:?]
   at net.minecraft.network.PacketThreadUtil$1.run(PacketThreadUtil.java:21) ~[PacketThreadUtil$1.class:?]
   at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) ~[?:1.8.0_101]
   at java.util.concurrent.FutureTask.run(FutureTask.java:266) ~[?:1.8.0_101]
   at net.minecraft.util.Util.runTask(Util.java:29) ~[Util.class:?]
   ... 5 more
Caused by: java.lang.NullPointerException
   at net.minecraft.inventory.InventoryHelper.dropInventoryItems(InventoryHelper.java:26) ~[InventoryHelper.class:?]
   at net.minecraft.inventory.InventoryHelper.dropInventoryItems(InventoryHelper.java:16) ~[InventoryHelper.class:?]
   at mod.mcreator.mcreator_rock$BlockRock.breakBlock(mcreator_rock.java:107) ~[mcreator_rock$BlockRock.class:?]
   at net.minecraft.world.chunk.Chunk.setBlockState(Chunk.java:613) ~[Chunk.class:?]
   at net.minecraft.world.World.setBlockState(World.java:392) ~[World.class:?]
   at net.minecraft.world.gen.feature.WorldGenLakes.generate(WorldGenLakes.java:101) ~[WorldGenLakes.class:?]
   at mod.mcreator.mcreator_infiniteWarfare$ChunkProviderModded.populate(mcreator_infiniteWarfare.java:1338) ~[mcreator_infiniteWarfare$ChunkProviderModded.class:?]
   at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1075) ~[Chunk.class:?]
   at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1058) ~[Chunk.class:?]
   at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:165) ~[ChunkProviderServer.class:?]
   at net.minecraft.world.World.getChunkFromChunkCoords(World.java:355) ~[World.class:?]
   at net.minecraft.world.World.getChunkFromBlockCoords(World.java:347) ~[World.class:?]
   at net.minecraft.world.World.getBlockState(World.java:981) ~[World.class:?]
   at mod.mcreator.mcreator_infiniteWarfare$TeleporterDimensionMod.placeInExistingPortal(mcreator_infiniteWarfare.java:265) ~[mcreator_infiniteWarfare$TeleporterDimensionMod.class:?]
   at mod.mcreator.mcreator_infiniteWarfare$TeleporterDimensionMod.placeInPortal(mcreator_infiniteWarfare.java:209) ~[mcreator_infiniteWarfare$TeleporterDimensionMod.class:?]
   at net.minecraft.server.management.PlayerList.transferEntityToWorld(PlayerList.java:723) ~[PlayerList.class:?]
   at net.minecraft.server.management.PlayerList.transferPlayerToDimension(PlayerList.java:630) ~[PlayerList.class:?]
   at mod.mcreator.mcreator_infiniteWarfare$BlockTutorialPortal.onEntityCollidedWithBlock(mcreator_infiniteWarfare.java:868) ~[mcreator_infiniteWarfare$BlockTutorialPortal.class:?]
   at net.minecraft.entity.Entity.doBlockCollisions(Entity.java:1133) ~[Entity.class:?]
   at net.minecraft.entity.Entity.move(Entity.java:1051) ~[Entity.class:?]
   at net.minecraft.network.NetHandlerPlayServer.processPlayer(NetHandlerPlayServer.java:511) ~[NetHandlerPlayServer.class:?]
   at net.minecraft.network.play.client.CPacketPlayer.processPacket(CPacketPlayer.java:36) ~[CPacketPlayer.class:?]
   at net.minecraft.network.play.client.CPacketPlayer$Position.processPacket(CPacketPlayer.java:85) ~[CPacketPlayer$Position.class:?]
   at net.minecraft.network.PacketThreadUtil$1.run(PacketThreadUtil.java:21) ~[PacketThreadUtil$1.class:?]
   at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) ~[?:1.8.0_101]
   at java.util.concurrent.FutureTask.run(FutureTask.java:266) ~[?:1.8.0_101]
   at net.minecraft.util.Util.runTask(Util.java:29) ~[Util.class:?]
   ... 5 more
[13:49:16] [Server thread/INFO] [FML]: Unloading dimension 6

Edited by NerdyMerc on Sun, 07/30/2017 - 18:14
Joined Jul 2015
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It appears that the problem
Mon, 07/31/2017 - 05:40

It appears that the problem is that Java says you were trying to collide an entity with a block. Are any of your custom blocks custom models, or are they all the standard 16x16x16 pixels with no indents/extrusions? It could be that a mob tried to spawn somewhere, then an extrusion on a custom model stopped it and the dimension became unstable. Or, it could be that your player/portal spawned inside the ground in the other dimension. Maybe try creating a brand new world and making the portal to your new dimension up in the air a bit, maybe 10 or 20 blocks. If that doesn't work, and there aren't any parts of blocks that come out of the 16x16x16 volume, is your mob maybe too big? Some collision is happening here, but I need more information to find out exactly what, sorry.

Hope that maybe somehow helped a little perhaps?

-A

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RE:It appears that the problem
Mon, 07/31/2017 - 11:14

@#1 I'll try it, I do have quite a lot of mobs in that dimension so I will try to reduce the amount of the and raise the portal.

There are no custom models just normal 16x16 textures.

Thank you.

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RE:RE:It appears that the problem
Mon, 07/31/2017 - 12:04

@#1.1 No problem. Let me know what happens. Good luck and can't wait to see what the mod is when it's complete!

-A

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RE:It appears that the problem
Mon, 07/31/2017 - 12:05

@#1 I recreated the dimension but with no luck, I've looked outside Mcreator and I think it could be the actual dimensions code as the collison could be the portal, I tested this with an item that teleports you to the dimension and I got this error Caused by.java.lang.NullPointerException. 

 

MY CODE:

 

package mod.mcreator;   import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.common.registry.GameRegistry; import net.minecraftforge.fml.common.event.FMLServerStartingEvent; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.event.terraingen.TerrainGen; import net.minecraftforge.event.terraingen.PopulateChunkEvent; import net.minecraftforge.event.terraingen.InitNoiseGensEvent; import net.minecraftforge.event.terraingen.InitMapGenEvent; import net.minecraftforge.event.ForgeEventFactory; import net.minecraftforge.common.DimensionManager;   import net.minecraft.world.gen.layer.IntCache; import net.minecraft.world.gen.layer.GenLayerZoom; import net.minecraft.world.gen.layer.GenLayerVoronoiZoom; import net.minecraft.world.gen.layer.GenLayer; import net.minecraft.world.gen.feature.WorldGenLakes; import net.minecraft.world.gen.feature.WorldGenDungeons; import net.minecraft.world.gen.NoiseGeneratorPerlin; import net.minecraft.world.gen.NoiseGeneratorOctaves; import net.minecraft.world.gen.MapGenRavine; import net.minecraft.world.gen.MapGenCaves; import net.minecraft.world.gen.MapGenBase; import net.minecraft.world.gen.ChunkProviderSettings; import net.minecraft.world.chunk.IChunkGenerator; import net.minecraft.world.chunk.ChunkPrimer; import net.minecraft.world.chunk.Chunk; import net.minecraft.world.biome.BiomeProvider; import net.minecraft.world.biome.BiomeCache; import net.minecraft.world.biome.Biome; import net.minecraft.world.WorldType; import net.minecraft.world.WorldServer; import net.minecraft.world.WorldProvider; import net.minecraft.world.WorldEntitySpawner; import net.minecraft.world.World; import net.minecraft.world.Teleporter; import net.minecraft.world.IBlockAccess; import net.minecraft.world.DimensionType; import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.ChunkPos; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.SoundCategory; import net.minecraft.util.ResourceLocation; import net.minecraft.util.ReportedException; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.EnumHand; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumActionResult; import net.minecraft.util.BlockRenderLayer; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemBlock; import net.minecraft.item.Item; import net.minecraft.init.SoundEvents; import net.minecraft.init.Blocks; import net.minecraft.init.Biomes; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.EnumCreatureType; import net.minecraft.entity.Entity; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.crash.CrashReportCategory; import net.minecraft.crash.CrashReport; import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.client.Minecraft; import net.minecraft.block.state.IBlockState; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.properties.IProperty; import net.minecraft.block.material.Material; import net.minecraft.block.BlockPortal; import net.minecraft.block.BlockFalling; import net.minecraft.block.Block;   import java.util.Random; import java.util.List; import java.util.ArrayList;   @SuppressWarnings("unchecked") public class mcreator_iW {   public static Object instance; public static int DIMID = 7;   public static BlockTutorialPortal portal; public static ModTrigger block;   static { portal = (BlockTutorialPortal) (new BlockTutorialPortal().setUnlocalizedName("iW_portal")); block = (ModTrigger) (new ModTrigger().setUnlocalizedName("iW_trigger")); }   public mcreator_iW() { }   public static DimensionType dtype = DimensionType.register("iW", "_iW", DIMID, mcreator_iW.WorldProviderMod.class, false);   public void load(FMLInitializationEvent event) {   portal.setRegistryName("iw_portal"); GameRegistry.register(portal); GameRegistry.register(new ItemBlock(portal).setRegistryName(portal.getRegistryName()));   block.setRegistryName("iw_trigger"); GameRegistry.register(block); DimensionManager.registerDimension(DIMID, dtype);   if (event.getSide() == Side.CLIENT) Minecraft.getMinecraft().getRenderItem().getItemModelMesher() .register(block, 0, new ModelResourceLocation("testenvironmentmod:iw_trigger", "inventory"));   }   public void registerRenderers() { }   public void generateNether(World world, Random random, int chunkX, int chunkZ) { }   public void generateSurface(World world, Random random, int chunkX, int chunkZ) { }   public int addFuel(ItemStack fuel) { return 0; }   public void serverLoad(FMLServerStartingEvent event) { }   public void preInit(FMLPreInitializationEvent event) { }   public static class WorldProviderMod extends WorldProvider {   @Override public void init() { this.biomeProvider = new BiomeProviderCustom(this.world.getSeed(), world.getWorldInfo().getTerrainType()); this.hasNoSky = true; }   public DimensionType getDimensionType() { return dtype; }   @Override @SideOnly(Side.CLIENT) public Vec3d getFogColor(float par1, float par2) { return new Vec3d(1.0D, 1.0D, 1.0D); }   @Override public IChunkGenerator createChunkGenerator() { return new ChunkProviderModded(this.world, this.world.getSeed() - 5418); }   @Override public boolean isSurfaceWorld() { return false; }   @Override public boolean canCoordinateBeSpawn(int par1, int par2) { return false; }   @Override public boolean canRespawnHere() { return false; }   @SideOnly(Side.CLIENT) @Override public boolean doesXZShowFog(int par1, int par2) { return false; }   @Override protected void generateLightBrightnessTable() { float f = 0.5F; for (int i = 0; i <= 15; ++i) { float f1 = 1.0F - (float) i / 15.0F; this.lightBrightnessTable[i] = (1.0F - f1) / (f1 * 3.0F + 1.0F) * (1.0F - f) + f; } }   }   public static class TeleporterDimensionMod extends Teleporter {   private final WorldServer worldServerInstance; /** A private Random() function in Teleporter */ private final Random random; private final it.unimi.dsi.fastutil.longs.Long2ObjectMap<Teleporter.PortalPosition> destinationCoordinateCache = new it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap( 4096); private static final String __OBFID = "CL_00000153";   public TeleporterDimensionMod(WorldServer worldIn) { super(worldIn); this.worldServerInstance = worldIn; this.random = new Random(worldIn.getSeed()); }   public void placeInPortal(Entity entityIn, float rotationYaw) { if (this.worldServerInstance.provider.getDimension() != 1) { if (!this.placeInExistingPortal(entityIn, rotationYaw)) { this.makePortal(entityIn); this.placeInExistingPortal(entityIn, rotationYaw); } } else { int i = MathHelper.floor(entityIn.posX); int j = MathHelper.floor(entityIn.posY) - 1; int k = MathHelper.floor(entityIn.posZ); byte b0 = 1; byte b1 = 0;   for (int l = -2; l <= 2; ++l) { for (int i1 = -2; i1 <= 2; ++i1) { for (int j1 = -1; j1 < 3; ++j1) { int k1 = i + i1 * b0 + l * b1; int l1 = j + j1; int i2 = k + i1 * b1 - l * b0; boolean flag = j1 < 0; this.worldServerInstance.setBlockState(new BlockPos(k1, l1, i2), flag ? Blocks.MAGMA.getDefaultState() : Blocks.AIR.getDefaultState()); } } }   entityIn.setLocationAndAngles((double) i, (double) j, (double) k, entityIn.rotationYaw, 0.0F); entityIn.motionX = entityIn.motionY = entityIn.motionZ = 0.0D; } }   public boolean placeInExistingPortal(Entity entityIn, float p_180620_2_) { boolean flag = true; double d0 = -1.0D; int i = MathHelper.floor(entityIn.posX); int j = MathHelper.floor(entityIn.posZ); boolean flag1 = true; BlockPos object = BlockPos.ORIGIN; long k = ChunkPos.asLong(i, j);   if (this.destinationCoordinateCache.containsKey(k)) { Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition) this.destinationCoordinateCache.get(k); d0 = 0.0D; object = portalposition; portalposition.lastUpdateTime = this.worldServerInstance.getTotalWorldTime(); flag1 = false; } else { BlockPos blockpos4 = new BlockPos(entityIn);   for (int l = -128; l <= 128; ++l) { BlockPos blockpos1;   for (int i1 = -128; i1 <= 128; ++i1) { for (BlockPos blockpos = blockpos4.add(l, this.worldServerInstance.getActualHeight() - 1 - blockpos4.getY(), i1); blockpos .getY() >= 0; blockpos = blockpos1) { blockpos1 = blockpos.down();   if (this.worldServerInstance.getBlockState(blockpos).getBlock() == portal) { while (this.worldServerInstance.getBlockState(blockpos1 = blockpos.down()).getBlock() == portal) { blockpos = blockpos1; }   double d1 = blockpos.distanceSq(blockpos4);   if (d0 < 0.0D || d1 < d0) { d0 = d1; object = blockpos; } } } } } }   if (d0 >= 0.0D) { if (flag1) { this.destinationCoordinateCache.put(k, new Teleporter.PortalPosition(object, this.worldServerInstance.getTotalWorldTime())); }   double d4 = (double) ((BlockPos) object).getX() + 0.5D; double d5 = (double) ((BlockPos) object).getY() + 0.5D; double d6 = (double) ((BlockPos) object).getZ() + 0.5D; EnumFacing enumfacing = null;   if (this.worldServerInstance.getBlockState(((BlockPos) object).west()).getBlock() == portal) { enumfacing = EnumFacing.NORTH; }   if (this.worldServerInstance.getBlockState(((BlockPos) object).east()).getBlock() == portal) { enumfacing = EnumFacing.SOUTH; }   if (this.worldServerInstance.getBlockState(((BlockPos) object).north()).getBlock() == portal) { enumfacing = EnumFacing.EAST; }   if (this.worldServerInstance.getBlockState(((BlockPos) object).south()).getBlock() == portal) { enumfacing = EnumFacing.WEST; }   // func_181012_aH = getTeleportDirection // EnumFacing enumfacing1 = // EnumFacing.getHorizontal(entityIn.func_181012_aH()); EnumFacing enumfacing1 = entityIn.getTeleportDirection();   if (enumfacing != null) { EnumFacing enumfacing2 = enumfacing.rotateYCCW(); BlockPos blockpos2 = ((BlockPos) object).offset(enumfacing); boolean flag2 = this.func_180265_a(blockpos2); boolean flag3 = this.func_180265_a(blockpos2.offset(enumfacing2));   if (flag3 && flag2) { object = ((BlockPos) object).offset(enumfacing2); enumfacing = enumfacing.getOpposite(); enumfacing2 = enumfacing2.getOpposite(); BlockPos blockpos3 = ((BlockPos) object).offset(enumfacing); flag2 = this.func_180265_a(blockpos3); flag3 = this.func_180265_a(blockpos3.offset(enumfacing2)); }   float f6 = 0.5F; float f1 = 0.5F;   if (!flag3 && flag2) { f6 = 1.0F; } else if (flag3 && !flag2) { f6 = 0.0F; } else if (flag3) { f1 = 0.0F; }   d4 = (double) ((BlockPos) object).getX() + 0.5D; d5 = (double) ((BlockPos) object).getY() + 0.5D; d6 = (double) ((BlockPos) object).getZ() + 0.5D; d4 += (double) ((float) enumfacing2.getFrontOffsetX() * f6 + (float) enumfacing.getFrontOffsetX() * f1); d6 += (double) ((float) enumfacing2.getFrontOffsetZ() * f6 + (float) enumfacing.getFrontOffsetZ() * f1); float f2 = 0.0F; float f3 = 0.0F; float f4 = 0.0F; float f5 = 0.0F;   if (enumfacing1 != null && enumfacing == enumfacing1) { f2 = 1.0F; f3 = 1.0F; } else if (enumfacing1 != null && enumfacing == enumfacing1.getOpposite()) { f2 = -1.0F; f3 = -1.0F; } else if (enumfacing1 != null && enumfacing == enumfacing1.rotateY()) { f4 = 1.0F; f5 = -1.0F; } else { f4 = -1.0F; f5 = 1.0F; }   double d2 = entityIn.motionX; double d3 = entityIn.motionZ; entityIn.motionX = d2 * (double) f2 + d3 * (double) f5; entityIn.motionZ = d2 * (double) f4 + d3 * (double) f3; if (enumfacing1 != null) entityIn.rotationYaw = p_180620_2_ - (float) (enumfacing1.getHorizontalIndex() * 90) + (float) (enumfacing.getHorizontalIndex() * 90); } else { entityIn.motionX = entityIn.motionY = entityIn.motionZ = 0.0D; }   entityIn.setLocationAndAngles(d4, d5, d6, entityIn.rotationYaw, entityIn.rotationPitch); return true; } else { return false; } }   private boolean func_180265_a(BlockPos p_180265_1_) { return !this.worldServerInstance.isAirBlock(p_180265_1_) || !this.worldServerInstance.isAirBlock(p_180265_1_.up()); }   public boolean makePortal(Entity p_85188_1_) {   byte b0 = 16; double d0 = -1.0D; int i = MathHelper.floor(p_85188_1_.posX); int j = MathHelper.floor(p_85188_1_.posY); int k = MathHelper.floor(p_85188_1_.posZ); int l = i; int i1 = j; int j1 = k; int k1 = 0; int l1 = this.random.nextInt(4); int i2; double d1; int k2; double d2; int i3; int j3; int k3; int l3; int i4; int j4; int k4; int l4; int i5; double d3; double d4;   for (i2 = i - b0; i2 <= i + b0; ++i2) { d1 = (double) i2 + 0.5D - p_85188_1_.posX;   for (k2 = k - b0; k2 <= k + b0; ++k2) { d2 = (double) k2 + 0.5D - p_85188_1_.posZ; label271 :   for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) { if (this.worldServerInstance.isAirBlock(new BlockPos(i2, i3, k2))) { while (i3 > 0 && this.worldServerInstance.isAirBlock(new BlockPos(i2, i3 - 1, k2))) { --i3; }   for (j3 = l1; j3 < l1 + 4; ++j3) { k3 = j3 % 2; l3 = 1 - k3;   if (j3 % 4 >= 2) { k3 = -k3; l3 = -l3; }   for (i4 = 0; i4 < 3; ++i4) { for (j4 = 0; j4 < 4; ++j4) { for (k4 = -1; k4 < 4; ++k4) { l4 = i2 + (j4 - 1) * k3 + i4 * l3; i5 = i3 + k4; int j5 = k2 + (j4 - 1) * l3 - i4 * k3; Block tmp = this.worldServerInstance.getBlockState(new BlockPos(l4, i5, j5)).getBlock(); if (k4 < 0 && !tmp.getMaterial(tmp.getDefaultState()).isSolid() || k4 >= 0 && !this.worldServerInstance.isAirBlock(new BlockPos(l4, i5, j5))) { continue label271; } } } }   d3 = (double) i3 + 0.5D - p_85188_1_.posY; d4 = d1 * d1 + d3 * d3 + d2 * d2;   if (d0 < 0.0D || d4 < d0) { d0 = d4; l = i2; i1 = i3; j1 = k2; k1 = j3 % 4; } } } } } }   if (d0 < 0.0D) { for (i2 = i - b0; i2 <= i + b0; ++i2) { d1 = (double) i2 + 0.5D - p_85188_1_.posX;   for (k2 = k - b0; k2 <= k + b0; ++k2) { d2 = (double) k2 + 0.5D - p_85188_1_.posZ; label219 :   for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) { if (this.worldServerInstance.isAirBlock(new BlockPos(i2, i3, k2))) { while (i3 > 0 && this.worldServerInstance.isAirBlock(new BlockPos(i2, i3 - 1, k2))) { --i3; }   for (j3 = l1; j3 < l1 + 2; ++j3) { k3 = j3 % 2; l3 = 1 - k3;   for (i4 = 0; i4 < 4; ++i4) { for (j4 = -1; j4 < 4; ++j4) { k4 = i2 + (i4 - 1) * k3; l4 = i3 + j4; i5 = k2 + (i4 - 1) * l3; Block tmpb = this.worldServerInstance.getBlockState(new BlockPos(k4, l4, i5)).getBlock(); if (j4 < 0 && !tmpb.getMaterial(tmpb.getDefaultState()).isSolid() || j4 >= 0 && !this.worldServerInstance.isAirBlock(new BlockPos(k4, l4, i5))) { continue label219; } } }   d3 = (double) i3 + 0.5D - p_85188_1_.posY; d4 = d1 * d1 + d3 * d3 + d2 * d2;   if (d0 < 0.0D || d4 < d0) { d0 = d4; l = i2; i1 = i3; j1 = k2; k1 = j3 % 2; } } } } } } }   int k5 = l; int j2 = i1; k2 = j1; int l5 = k1 % 2; int l2 = 1 - l5;   if (k1 % 4 >= 2) { l5 = -l5; l2 = -l2; }   if (d0 < 0.0D) { i1 = MathHelper.clamp(i1, 70, this.worldServerInstance.getActualHeight() - 10); j2 = i1;   for (i3 = -1; i3 <= 1; ++i3) { for (j3 = 1; j3 < 3; ++j3) { for (k3 = -1; k3 < 3; ++k3) { l3 = k5 + (j3 - 1) * l5 + i3 * l2; i4 = j2 + k3; j4 = k2 + (j3 - 1) * l2 - i3 * l5; boolean flag = k3 < 0; this.worldServerInstance.setBlockState(new BlockPos(l3, i4, j4), flag ? Blocks.MAGMA.getDefaultState() : Blocks.AIR.getDefaultState()); } } } }   IBlockState iblockstate = portal.getDefaultState().withProperty(BlockPortal.AXIS, l5 == 0 ? EnumFacing.Axis.Z : EnumFacing.Axis.X);   for (j3 = 0; j3 < 4; ++j3) { for (k3 = 0; k3 < 4; ++k3) { for (l3 = -1; l3 < 4; ++l3) { i4 = k5 + (k3 - 1) * l5; j4 = j2 + l3; k4 = k2 + (k3 - 1) * l2; boolean flag1 = k3 == 0 || k3 == 3 || l3 == -1 || l3 == 3; this.worldServerInstance.setBlockState(new BlockPos(i4, j4, k4), flag1 ? Blocks.MAGMA.getDefaultState() : iblockstate, 2); } }   for (k3 = 0; k3 < 4; ++k3) { for (l3 = -1; l3 < 4; ++l3) { i4 = k5 + (k3 - 1) * l5; j4 = j2 + l3; k4 = k2 + (k3 - 1) * l2; this.worldServerInstance.notifyNeighborsOfStateChange(new BlockPos(i4, j4, k4), this.worldServerInstance.getBlockState(new BlockPos(i4, j4, k4)).getBlock(), true); } } }   return true; }   /** * called periodically to remove out-of-date portal locations from the * cache list. Argument par1 is a WorldServer.getTotalWorldTime() value. */ public void removeStalePortalLocations(long worldTime) { if (worldTime % 100L == 0L) { long i = worldTime - 300L; it.unimi.dsi.fastutil.objects.ObjectIterator<Teleporter.PortalPosition> objectiterator = this.destinationCoordinateCache.values() .iterator();   while (objectiterator.hasNext()) { Teleporter.PortalPosition teleporter$portalposition = (Teleporter.PortalPosition) objectiterator.next();   if (teleporter$portalposition == null || teleporter$portalposition.lastUpdateTime < i) { objectiterator.remove(); } } } }   public class PortalPosition extends BlockPos { /** The worldtime at which this PortalPosition was last verified */ public long lastUpdateTime; private static final String __OBFID = "CL_00000154";   public PortalPosition(BlockPos pos, long p_i45747_3_) { super(pos.getX(), pos.getY(), pos.getZ()); this.lastUpdateTime = p_i45747_3_; } }   }   // /FIRE BLOCK   static class BlockFireMod extends Block {   protected BlockFireMod() { super(Material.GROUND); }   public void onBlockAdded(World par1World, int par2, int par3, int par4) { /* TutorialPortal.tryToCreatePortal(par1World, par2, par3, par4); */ }   }// fire block end   // /PORTAL BLOCK   public static class BlockTutorialPortal extends Block {   public static final PropertyEnum<EnumFacing.Axis> AXIS = PropertyEnum.<EnumFacing.Axis> create("axis", EnumFacing.Axis.class, new EnumFacing.Axis[]{EnumFacing.Axis.X, EnumFacing.Axis.Z}); protected static final AxisAlignedBB field_185683_b = new AxisAlignedBB(0.0D, 0.0D, 0.375D, 1.0D, 1.0D, 0.625D); protected static final AxisAlignedBB field_185684_c = new AxisAlignedBB(0.375D, 0.0D, 0.0D, 0.625D, 1.0D, 1.0D); protected static final AxisAlignedBB field_185685_d = new AxisAlignedBB(0.375D, 0.0D, 0.375D, 0.625D, 1.0D, 0.625D);   public BlockTutorialPortal() { super(Material.PORTAL); this.setDefaultState(this.blockState.getBaseState().withProperty(AXIS, EnumFacing.Axis.Z)); this.setTickRandomly(true); this.setHardness(-1.0F); this.setLightLevel(0.75F); }   @javax.annotation.Nullable public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, World worldIn, BlockPos pos) { return NULL_AABB; }   public boolean isOpaqueCube(IBlockState state) { return false; }   public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { switch ((EnumFacing.Axis) state.getValue(AXIS)) { case X : return field_185683_b; case Y : default : return field_185685_d; case Z : return field_185684_c; } }   public static int getMetaForAxis(EnumFacing.Axis axis) { return axis == EnumFacing.Axis.X ? 1 : (axis == EnumFacing.Axis.Z ? 2 : 0); }   public boolean isFullCube(IBlockState state) { return false; }   public int getMetaFromState(IBlockState state) { return getMetaForAxis((EnumFacing.Axis) state.getValue(AXIS)); }   public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(AXIS, (meta & 3) == 2 ? EnumFacing.Axis.Z : EnumFacing.Axis.X); }   /** * If this block doesn't render as an ordinary block it will return * False (examples: signs, buttons, stairs, etc) */ /** * Checks to see if this location is valid to create a portal and will * return True if it does. Args: world, x, y, z */ public boolean tryToCreatePortal(World par1World, int par2, int par3, int par4) { byte b0 = 0; byte b1 = 0; if (getBlock(par1World, par2 - 1, par3, par4) == Blocks.MAGMA || getBlock(par1World, par2 + 1, par3, par4) == Blocks.MAGMA) { b0 = 1; } if (getBlock(par1World, par2, par3, par4 - 1) == Blocks.MAGMA || getBlock(par1World, par2, par3, par4 + 1) == Blocks.MAGMA) { b1 = 1; } if (b0 == b1) { return false; } else { if (getBlock(par1World, par2 - b0, par3, par4 - b1) == Blocks.AIR) { par2 -= b0; par4 -= b1; } int l; int i1; for (l = -1; l <= 2; ++l) { for (i1 = -1; i1 <= 3; ++i1) { boolean flag = l == -1 || l == 2 || i1 == -1 || i1 == 3; if (l != -1 && l != 2 || i1 != -1 && i1 != 3) { Block j1 = getBlock(par1World, par2 + b0 * l, par3 + i1, par4 + b1 * l); if (flag) { if (j1 != Blocks.MAGMA) { return false; } } /* * else if (j1 != 0 && j1 != * Main.TutorialFire.blockID) { return false; } */ } } } for (l = 0; l < 2; ++l) { for (i1 = 0; i1 < 3; ++i1) { IBlockState iblockstate = this.getDefaultState().withProperty(BlockPortal.AXIS, b0 == 0 ? EnumFacing.Axis.Z : EnumFacing.Axis.X); par1World.setBlockState(new BlockPos(par2 + b0 * l, par3 + i1, par4 + b1 * l), iblockstate, 3); } } return true; } }   /** * Lets the block know when one of its neighbor changes. Doesn't know * which neighbor changed (coordinates passed are their own) Args: x, y, * z, neighbor blockID */ @Override public void neighborChanged(IBlockState state, World par1World, BlockPos pos, Block neighborBlock, BlockPos fromPos) {   int par2 = pos.getX(); int par3 = pos.getY(); int par4 = pos.getZ();   byte b0 = 0; byte b1 = 1; if (getBlock(par1World, par2 - 1, par3, par4) == this || getBlock(par1World, par2 + 1, par3, par4) == this) { b0 = 1; b1 = 0; } int i1; for (i1 = par3; getBlock(par1World, par2, i1 - 1, par4) == this; --i1) { ; } if (getBlock(par1World, par2, i1 - 1, par4) != Blocks.MAGMA) { par1World.setBlockToAir(new BlockPos(par2, par3, par4)); } else { int j1; for (j1 = 1; j1 < 4 && getBlock(par1World, par2, i1 + j1, par4) == this; ++j1) { ; } if (j1 == 3 && getBlock(par1World, par2, i1 + j1, par4) == Blocks.MAGMA) { boolean flag = getBlock(par1World, par2 - 1, par3, par4) == this || getBlock(par1World, par2 + 1, par3, par4) == this; boolean flag1 = getBlock(par1World, par2, par3, par4 - 1) == this || getBlock(par1World, par2, par3, par4 + 1) == this; if (flag && flag1) { par1World.setBlockToAir(new BlockPos(par2, par3, par4)); } else { if ((getBlock(par1World, par2 + b0, par3, par4 + b1) != Blocks.MAGMA || getBlock(par1World, par2 - b0, par3, par4 - b1) != this) && (getBlock(par1World, par2 - b0, par3, par4 - b1) != Blocks.MAGMA || getBlock(par1World, par2 + b0, par3, par4 + b1) != this)) { par1World.setBlockToAir(new BlockPos(par2, par3, par4)); } } } else { par1World.setBlockToAir(new BlockPos(par2, par3, par4)); } } }   @SideOnly(Side.CLIENT) @Override public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess worldIn, BlockPos pos, EnumFacing side) { EnumFacing.Axis axis = null; IBlockState iblockstate = worldIn.getBlockState(pos);   if (worldIn.getBlockState(pos).getBlock() == this) { axis = (EnumFacing.Axis) iblockstate.getValue(AXIS);   if (axis == null) { return false; }   if (axis == EnumFacing.Axis.Z && side != EnumFacing.EAST && side != EnumFacing.WEST) { return false; }   if (axis == EnumFacing.Axis.X && side != EnumFacing.SOUTH && side != EnumFacing.NORTH) { return false; } }   boolean flag = worldIn.getBlockState(pos.west()).getBlock() == this && worldIn.getBlockState(pos.west(2)).getBlock() != this; boolean flag1 = worldIn.getBlockState(pos.east()).getBlock() == this && worldIn.getBlockState(pos.east(2)).getBlock() != this; boolean flag2 = worldIn.getBlockState(pos.north()).getBlock() == this && worldIn.getBlockState(pos.north(2)).getBlock() != this; boolean flag3 = worldIn.getBlockState(pos.south()).getBlock() == this && worldIn.getBlockState(pos.south(2)).getBlock() != this; boolean flag4 = flag || flag1 || axis == EnumFacing.Axis.X; boolean flag5 = flag2 || flag3 || axis == EnumFacing.Axis.Z; return flag4 && side == EnumFacing.WEST ? true : (flag4 && side == EnumFacing.EAST ? true : (flag5 && side == EnumFacing.NORTH ? true : flag5 && side == EnumFacing.SOUTH)); }   @SideOnly(Side.CLIENT) public BlockRenderLayer getBlockLayer() { return BlockRenderLayer.TRANSLUCENT; }   protected net.minecraft.block.state.BlockStateContainer createBlockState() { return new net.minecraft.block.state.BlockStateContainer(this, new IProperty[]{AXIS}); }   // @SideOnly(Side.CLIENT) /** * Returns true if the given side of this block type should be rendered, * if the adjacent block is at the given coordinates. Args: blockAccess, * x, y, z, side */ /* * public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, * int par2, int par3, int par4, int par5) { if * (getBlock(par1IBlockAccess,par2, par3, par4) == this) { return false; * } else { boolean flag = getBlock(par1IBlockAccess,par2 - 1, par3, * par4) == this && getBlock(par1IBlockAccess,par2 - 2, par3, par4) != * this; boolean flag1 = getBlock(par1IBlockAccess,par2 + 1, par3, par4) * == this && getBlock(par1IBlockAccess,par2 + 2, par3, par4) != this; * boolean flag2 = getBlock(par1IBlockAccess,par2, par3, par4 - 1) == * this && getBlock(par1IBlockAccess,par2, par3, par4 - 2) != this; * boolean flag3 = getBlock(par1IBlockAccess,par2, par3, par4 + 1) == * this && getBlock(par1IBlockAccess,par2, par3, par4 + 2) != this; * boolean flag4 = flag || flag1; boolean flag5 = flag2 || flag3; return * flag4 && par5 == 4 ? true : (flag4 && par5 == 5 ? true : (flag5 && * par5 == 2 ? true : flag5 && par5 == 3)); } } */ /** * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(Random par1Random) { return 0; }   /** * Triggered whenever an entity collides with this block (enters into * the block). Args: world, x, y, z, entity */ @Override public void onEntityCollidedWithBlock(World par1World, BlockPos pos, IBlockState state, Entity par5Entity) {   int par2 = pos.getX(); int par3 = pos.getY(); int par4 = pos.getZ();   if (par5Entity.getRidingEntity() == null && !par5Entity.isBeingRidden() && par5Entity instanceof EntityPlayerMP) {   EntityPlayerMP thePlayer = (EntityPlayerMP) par5Entity; if (thePlayer.timeUntilPortal > 0) { thePlayer.timeUntilPortal = 10; } else if (thePlayer.dimension != DIMID) { thePlayer.timeUntilPortal = 10; thePlayer.mcServer.getPlayerList().transferPlayerToDimension(thePlayer, DIMID, new TeleporterDimensionMod(thePlayer.mcServer.worldServerForDimension(DIMID))); } else { thePlayer.timeUntilPortal = 10; thePlayer.mcServer.getPlayerList().transferPlayerToDimension(thePlayer, 0, new TeleporterDimensionMod(thePlayer.mcServer.worldServerForDimension(0))); } } }   @SideOnly(Side.CLIENT) /** * A randomly called display update to be able to add particles or other items for display */ @Override public void randomDisplayTick(IBlockState worldIn, World par1World, BlockPos pos, Random par5Random) {   int par2 = pos.getX(); int par3 = pos.getY(); int par4 = pos.getZ();   if (par5Random.nextInt(100) == 0) { par1World.playSound((double) pos.getX() + 0.5D, (double) pos.getY() + 0.5D, (double) pos.getZ() + 0.5D, (net.minecraft.util.SoundEvent) net.minecraft.util.SoundEvent.REGISTRY.getObject(new ResourceLocation( ("block.portal.ambient"))), SoundCategory.BLOCKS, 0.5F, par5Random.nextFloat() * 0.4F + 0.8F, false); } for (int l = 0; l < 4; ++l) { double d0 = (double) ((float) par2 + par5Random.nextFloat()); double d1 = (double) ((float) par3 + par5Random.nextFloat()); double d2 = (double) ((float) par4 + par5Random.nextFloat()); double d3 = 0.0D; double d4 = 0.0D; double d5 = 0.0D; int i1 = par5Random.nextInt(2) * 2 - 1; d3 = ((double) par5Random.nextFloat() - 0.5D) * 0.5D; d4 = ((double) par5Random.nextFloat() - 0.5D) * 0.5D; d5 = ((double) par5Random.nextFloat() - 0.5D) * 0.5D; if (getBlock(par1World, par2 - 1, par3, par4) != this && getBlock(par1World, par2 + 1, par3, par4) != this) { d0 = (double) par2 + 0.5D + 0.25D * (double) i1; d3 = (double) (par5Random.nextFloat() * 2.0F * (float) i1); } else { d2 = (double) par4 + 0.5D + 0.25D * (double) i1; d5 = (double) (par5Random.nextFloat() * 2.0F * (float) i1); } par1World.spawnParticle(EnumParticleTypes.EXPLOSION_NORMAL, d0, d1, d2, d3, d4, d5); } }   @SideOnly(Side.CLIENT) /** * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) */ public int idPicked(World par1World, int par2, int par3, int par4) { return 0; } }   // portal block   public static class ModTrigger extends Item { public ModTrigger() { super(); this.maxStackSize = 1; setMaxDamage(64); setCreativeTab(CreativeTabs.TOOLS); }   @Override public EnumActionResult onItemUse(EntityPlayer par2EntityPlayer, World par3World, BlockPos pos, EnumHand hand, EnumFacing side, float par8, float par9, float par10) {   ItemStack par1ItemStack = par2EntityPlayer.getHeldItem(hand);   int par4 = pos.getX(); int par5 = pos.getY(); int par6 = pos.getZ();   int par7 = side.getIndex();   if (par7 == 0) { par5--; } if (par7 == 1) { par5++; } if (par7 == 2) { par6--; } if (par7 == 3) { par6++; } if (par7 == 4) { par4--; } if (par7 == 5) { par4++; } if (!par2EntityPlayer.canPlayerEdit(new BlockPos(par4, par5, par6), side, par1ItemStack)) { return EnumActionResult.FAIL; } Block i1 = getBlock(par3World, par4, par5, par6); if (i1 == Blocks.AIR) { par3World.playSound(par2EntityPlayer, new BlockPos(par4, par5, par6), SoundEvents.ITEM_FLINTANDSTEEL_USE, SoundCategory.BLOCKS, 1.0F, itemRand.nextFloat() * 0.4F + 0.8F); portal.tryToCreatePortal(par3World, par4, par5, par6); } par1ItemStack.damageItem(1, par2EntityPlayer); return EnumActionResult.SUCCESS; } }   public static class ChunkProviderModded implements IChunkGenerator { protected static final IBlockState field_185982_a = mcreator_rock.block.getDefaultState(); private final Random rand; private NoiseGeneratorOctaves field_185991_j; private NoiseGeneratorOctaves field_185992_k; private NoiseGeneratorOctaves field_185993_l; private NoiseGeneratorPerlin field_185994_m; public NoiseGeneratorOctaves field_185983_b; public NoiseGeneratorOctaves field_185984_c; public NoiseGeneratorOctaves field_185985_d; private final World worldObj; private final boolean mapFeaturesEnabled; private final WorldType terrainType; private final double[] heightMap; private final float[] field_185999_r; private ChunkProviderSettings settings; private IBlockState oceanBlock = Blocks.FLOWING_WATER.getDefaultState(); private double[] field_186002_u = new double[256]; private MapGenBase caveGenerator = new MapGenCaves(); private MapGenBase ravineGenerator = new MapGenRavine(); private Biome[] biomesForGeneration; double[] field_185986_e; double[] field_185987_f; double[] field_185988_g; double[] field_185989_h;   public ChunkProviderModded(World worldIn, long seed) { { caveGenerator = net.minecraftforge.event.terraingen.TerrainGen.getModdedMapGen(caveGenerator, net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.CAVE); ravineGenerator = net.minecraftforge.event.terraingen.TerrainGen.getModdedMapGen(ravineGenerator, net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.RAVINE); } this.worldObj = worldIn; this.mapFeaturesEnabled = false; this.terrainType = worldIn.getWorldInfo().getTerrainType(); this.rand = new Random(seed); this.field_185991_j = new NoiseGeneratorOctaves(this.rand, 16); this.field_185992_k = new NoiseGeneratorOctaves(this.rand, 16); this.field_185993_l = new NoiseGeneratorOctaves(this.rand, 8); this.field_185994_m = new NoiseGeneratorPerlin(this.rand, 4); this.field_185983_b = new NoiseGeneratorOctaves(this.rand, 10); this.field_185984_c = new NoiseGeneratorOctaves(this.rand, 16); this.field_185985_d = new NoiseGeneratorOctaves(this.rand, 8); this.heightMap = new double[825]; this.field_185999_r = new float[25];   for (int i = -2; i <= 2; ++i) { for (int j = -2; j <= 2; ++j) { float f = 10.0F / MathHelper.sqrt((float) (i * i + j * j) + 0.2F); this.field_185999_r[i + 2 + (j + 2) * 5] = f; } }   this.settings = ChunkProviderSettings.Factory.jsonToFactory("").build();   net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextOverworld ctx = new net.minecraftforge.event.terraingen.InitNoiseGensEvent.ContextOverworld( field_185991_j, field_185992_k, field_185993_l, field_185994_m, field_185983_b, field_185984_c, field_185985_d); ctx = net.minecraftforge.event.terraingen.TerrainGen.getModdedNoiseGenerators(worldIn, this.rand, ctx); this.field_185991_j = ctx.getLPerlin1(); this.field_185992_k = ctx.getLPerlin2(); this.field_185993_l = ctx.getPerlin(); this.field_185994_m = ctx.getHeight(); this.field_185983_b = ctx.getScale(); this.field_185984_c = ctx.getDepth(); this.field_185985_d = ctx.getForest(); }   public void setBlocksInChunk(int x, int z, ChunkPrimer primer) { this.biomesForGeneration = this.worldObj.getBiomeProvider() .getBiomesForGeneration(this.biomesForGeneration, x * 4 - 2, z * 4 - 2, 10, 10); this.generateHeightmap(x * 4, 0, z * 4);   for (int i = 0; i < 4; ++i) { int j = i * 5; int k = (i + 1) * 5;   for (int l = 0; l < 4; ++l) { int i1 = (j + l) * 33; int j1 = (j + l + 1) * 33; int k1 = (k + l) * 33; int l1 = (k + l + 1) * 33;   for (int i2 = 0; i2 < 32; ++i2) { double d0 = 0.125D; double d1 = this.heightMap[i1 + i2]; double d2 = this.heightMap[j1 + i2]; double d3 = this.heightMap[k1 + i2]; double d4 = this.heightMap[l1 + i2]; double d5 = (this.heightMap[i1 + i2 + 1] - d1) * d0; double d6 = (this.heightMap[j1 + i2 + 1] - d2) * d0; double d7 = (this.heightMap[k1 + i2 + 1] - d3) * d0; double d8 = (this.heightMap[l1 + i2 + 1] - d4) * d0;   for (int j2 = 0; j2 < 8; ++j2) { double d9 = 0.25D; double d10 = d1; double d11 = d2; double d12 = (d3 - d1) * d9; double d13 = (d4 - d2) * d9;   for (int k2 = 0; k2 < 4; ++k2) { double d14 = 0.25D; double d16 = (d11 - d10) * d14; double lvt_45_1_ = d10 - d16;   for (int l2 = 0; l2 < 4; ++l2) { if ((lvt_45_1_ += d16) > 0.0D) { primer.setBlockState(i * 4 + k2, i2 * 8 + j2, l * 4 + l2, field_185982_a); } else if (i2 * 8 + j2 < this.settings.seaLevel) { primer.setBlockState(i * 4 + k2, i2 * 8 + j2, l * 4 + l2, this.oceanBlock); } }   d10 += d12; d11 += d13; }   d1 += d5; d2 += d6; d3 += d7; d4 += d8; } } } } }   public void replaceBiomeBlocks(int x, int z, ChunkPrimer primer, Biome[] biomesIn) { if (!net.minecraftforge.event.ForgeEventFactory.onReplaceBiomeBlocks(this, x, z, primer, this.worldObj)) return; double d0 = 0.03125D; this.field_186002_u = this.field_185994_m.getRegion(this.field_186002_u, (double) (x * 16), (double) (z * 16), 16, 16, d0 * 2.0D, d0 * 2.0D, 1.0D);   for (int i = 0; i < 16; ++i) { for (int j = 0; j < 16; ++j) { Biome Biome = biomesIn[j + i * 16]; generateBiomeTerrain(this.worldObj, this.rand, primer, x * 16 + i, z * 16 + j, this.field_186002_u[j + i * 16], Biome); } } }   protected static final IBlockState AIR = Blocks.AIR.getDefaultState(); protected static final IBlockState BEDROCK = Blocks.BEDROCK.getDefaultState(); protected static final IBlockState GRAVEL = mcreator_rock.block.getDefaultState();   public void generateBiomeTerrain(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal, Biome Biome) { int i = worldIn.getSeaLevel(); IBlockState iblockstate = Biome.topBlock; IBlockState iblockstate1 = Biome.fillerBlock; int j = -1; int k = (int) (noiseVal / 3.0D + 3.0D + rand.nextDouble() * 0.25D); int l = x & 15; int i1 = z & 15; BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos();   for (int j1 = 255; j1 >= 0; --j1) { if (j1 <= rand.nextInt(5)) { chunkPrimerIn.setBlockState(i1, j1, l, BEDROCK); } else { IBlockState iblockstate2 = chunkPrimerIn.getBlockState(i1, j1, l);   if (iblockstate2.getMaterial() == Material.AIR) { j = -1; } else if (iblockstate2.getBlock() == mcreator_rock.block) { if (j == -1) { if (k <= 0) { iblockstate = AIR; iblockstate1 = mcreator_rock.block.getDefaultState(); } else if (j1 >= i - 4 && j1 <= i + 1) { iblockstate = Biome.topBlock; iblockstate1 = Biome.fillerBlock; }   if (j1 < i && (iblockstate == null || iblockstate.getMaterial() == Material.AIR)) { iblockstate1 = Blocks.FLOWING_WATER.getDefaultState(); }   j = k;   if (j1 >= i - 1) { chunkPrimerIn.setBlockState(i1, j1, l, iblockstate); } else if (j1 < i - 7 - k) { iblockstate = AIR; iblockstate1 = mcreator_rock.block.getDefaultState(); chunkPrimerIn.setBlockState(i1, j1, l, GRAVEL); } else { chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1); } } else if (j > 0) { --j; chunkPrimerIn.setBlockState(i1, j1, l, iblockstate1);   if (j == 0 && iblockstate1.getBlock() == Blocks.SAND) { j = rand.nextInt(4) + Math.max(0, j1 - 63); iblockstate1 = mcreator_rock.block.getDefaultState(); } } } } } }   public Chunk provideChunk(int x, int z) { this.rand.setSeed((long) x * 341873128712L + (long) z * 132897987541L); ChunkPrimer chunkprimer = new ChunkPrimer(); this.setBlocksInChunk(x, z, chunkprimer); this.biomesForGeneration = this.worldObj.getBiomeProvider().getBiomesForGeneration(this.biomesForGeneration, x * 16, z * 16, 16, 16); this.replaceBiomeBlocks(x, z, chunkprimer, this.biomesForGeneration);   if (this.settings.useCaves) { this.caveGenerator.generate(this.worldObj, x, z, chunkprimer); }   if (this.settings.useRavines) { this.ravineGenerator.generate(this.worldObj, x, z, chunkprimer); }   Chunk chunk = new Chunk(this.worldObj, chunkprimer, x, z); byte[] abyte = chunk.getBiomeArray();   for (int i = 0; i < abyte.length; ++i) { abyte[i] = (byte) Biome.getIdForBiome(this.biomesForGeneration[i]); }   chunk.generateSkylightMap(); return chunk; }   private void generateHeightmap(int p_185978_1_, int p_185978_2_, int p_185978_3_) { this.field_185989_h = this.field_185984_c.generateNoiseOctaves(this.field_185989_h, p_185978_1_, p_185978_3_, 5, 5, (double) this.settings.depthNoiseScaleX, (double) this.settings.depthNoiseScaleZ, (double) this.settings.depthNoiseScaleExponent); float f = this.settings.coordinateScale; float f1 = this.settings.heightScale; this.field_185986_e = this.field_185993_l.generateNoiseOctaves(this.field_185986_e, p_185978_1_, p_185978_2_, p_185978_3_, 5, 33, 5, (double) (f / this.settings.mainNoiseScaleX), (double) (f1 / this.settings.mainNoiseScaleY), (double) (f / this.settings.mainNoiseScaleZ)); this.field_185987_f = this.field_185991_j.generateNoiseOctaves(this.field_185987_f, p_185978_1_, p_185978_2_, p_185978_3_, 5, 33, 5, (double) f, (double) f1, (double) f); this.field_185988_g = this.field_185992_k.generateNoiseOctaves(this.field_185988_g, p_185978_1_, p_185978_2_, p_185978_3_, 5, 33, 5, (double) f, (double) f1, (double) f); p_185978_3_ = 0; p_185978_1_ = 0; int i = 0; int j = 0;   for (int k = 0; k < 5; ++k) { for (int l = 0; l < 5; ++l) { float f2 = 0.0F; float f3 = 0.0F; float f4 = 0.0F; int i1 = 2; Biome Biome = this.biomesForGeneration[k + 2 + (l + 2) * 10];   for (int j1 = -i1; j1 <= i1; ++j1) { for (int k1 = -i1; k1 <= i1; ++k1) { Biome Biome1 = this.biomesForGeneration[k + j1 + 2 + (l + k1 + 2) * 10]; float f5 = this.settings.biomeDepthOffSet + Biome1.getBaseHeight() * this.settings.biomeDepthWeight; float f6 = this.settings.biomeScaleOffset + Biome1.getHeightVariation() * this.settings.biomeScaleWeight;   if (this.terrainType == WorldType.AMPLIFIED && f5 > 0.0F) { f5 = 1.0F + f5 * 2.0F; f6 = 1.0F + f6 * 4.0F; }   float f7 = this.field_185999_r[j1 + 2 + (k1 + 2) * 5] / (f5 + 2.0F);   if (Biome1.getBaseHeight() > Biome.getBaseHeight()) { f7 /= 2.0F; }   f2 += f6 * f7; f3 += f5 * f7; f4 += f7; } }   f2 = f2 / f4; f3 = f3 / f4; f2 = f2 * 0.9F + 0.1F; f3 = (f3 * 4.0F - 1.0F) / 8.0F; double d7 = this.field_185989_h[j] / 8000.0D;   if (d7 < 0.0D) { d7 = -d7 * 0.3D; }   d7 = d7 * 3.0D - 2.0D;   if (d7 < 0.0D) { d7 = d7 / 2.0D;   if (d7 < -1.0D) { d7 = -1.0D; }   d7 = d7 / 1.4D; d7 = d7 / 2.0D; } else { if (d7 > 1.0D) { d7 = 1.0D; }   d7 = d7 / 8.0D; }   ++j; double d8 = (double) f3; double d9 = (double) f2; d8 = d8 + d7 * 0.2D; d8 = d8 * (double) this.settings.baseSize / 8.0D; double d0 = (double) this.settings.baseSize + d8 * 4.0D;   for (int l1 = 0; l1 < 33; ++l1) { double d1 = ((double) l1 - d0) * (double) this.settings.stretchY * 128.0D / 256.0D / d9;   if (d1 < 0.0D) { d1 *= 4.0D; }   double d2 = this.field_185987_f[i] / (double) this.settings.lowerLimitScale; double d3 = this.field_185988_g[i] / (double) this.settings.upperLimitScale; double d4 = (this.field_185986_e[i] / 10.0D + 1.0D) / 2.0D; double d5 = MathHelper.clampedLerp(d2, d3, d4) - d1;   if (l1 > 29) { double d6 = (double) ((float) (l1 - 29) / 3.0F); d5 = d5 * (1.0D - d6) + -10.0D * d6; }   this.heightMap[i] = d5; ++i; } } } }   public void populate(int x, int z) { BlockFalling.fallInstantly = true; int i = x * 16; int j = z * 16; BlockPos blockpos = new BlockPos(i, 0, j); Biome Biome = this.worldObj.getBiome(blockpos.add(16, 0, 16)); this.rand.setSeed(this.worldObj.getSeed()); long k = this.rand.nextLong() / 2L * 2L + 1L; long l = this.rand.nextLong() / 2L * 2L + 1L; this.rand.setSeed((long) x * k + (long) z * l ^ this.worldObj.getSeed()); boolean flag = false;   net.minecraftforge.event.ForgeEventFactory.onChunkPopulate(true, this, this.worldObj, x, z, flag);   if (Biome != Biomes.DESERT && Biome != Biomes.DESERT_HILLS && this.settings.useWaterLakes && !flag && this.rand.nextInt(this.settings.waterLakeChance) == 0) if (net.minecraftforge.event.terraingen.TerrainGen.populate(this, this.worldObj, this.rand, x, z, flag, net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAKE)) { int i1 = this.rand.nextInt(16) + 8; int j1 = this.rand.nextInt(256); int k1 = this.rand.nextInt(16) + 8; (new WorldGenLakes(Blocks.FLOWING_WATER)).generate(this.worldObj, this.rand, blockpos.add(i1, j1, k1)); }   if (!flag && this.rand.nextInt(this.settings.lavaLakeChance / 10) == 0 && this.settings.useLavaLakes) if (net.minecraftforge.event.terraingen.TerrainGen.populate(this, this.worldObj, this.rand, x, z, flag, net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAVA)) { int i2 = this.rand.nextInt(16) + 8; int l2 = this.rand.nextInt(this.rand.nextInt(248) + 8); int k3 = this.rand.nextInt(16) + 8;   if (l2 < this.worldObj.getSeaLevel() || this.rand.nextInt(this.settings.lavaLakeChance / 8) == 0) { (new WorldGenLakes(Blocks.FLOWING_WATER)).generate(this.worldObj, this.rand, blockpos.add(i2, l2, k3)); } }   if (this.settings.useDungeons) if (net.minecraftforge.event.terraingen.TerrainGen.populate(this, this.worldObj, this.rand, x, z, flag, net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.DUNGEON)) { for (int j2 = 0; j2 < this.settings.dungeonChance; ++j2) { int i3 = this.rand.nextInt(16) + 8; int l3 = this.rand.nextInt(256); int l1 = this.rand.nextInt(16) + 8; (new WorldGenDungeons()).generate(this.worldObj, this.rand, blockpos.add(i3, l3, l1)); } }   Biome.decorate(this.worldObj, this.rand, new BlockPos(i, 0, j)); if (net.minecraftforge.event.terraingen.TerrainGen.populate(this, this.worldObj, this.rand, x, z, flag, net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.ANIMALS)) WorldEntitySpawner.performWorldGenSpawning(this.worldObj, Biome, i + 8, j + 8, 16, 16, this.rand); blockpos = blockpos.add(8, 0, 8);   if (net.minecraftforge.event.terraingen.TerrainGen.populate(this, this.worldObj, this.rand, x, z, flag, net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.ICE)) { for (int k2 = 0; k2 < 16; ++k2) { for (int j3 = 0; j3 < 16; ++j3) { BlockPos blockpos1 = this.worldObj.getPrecipitationHeight(blockpos.add(k2, 0, j3)); BlockPos blockpos2 = blockpos1.down();   if (this.worldObj.canBlockFreezeWater(blockpos2)) { this.worldObj.setBlockState(blockpos2, Blocks.ICE.getDefaultState(), 2); }   if (this.worldObj.canSnowAt(blockpos1, true)) { this.worldObj.setBlockState(blockpos1, Blocks.SNOW_LAYER.getDefaultState(), 2); } } } }// Forge: End ICE   int var4 = x * 16; int var5 = z * 16;   net.minecraftforge.event.ForgeEventFactory.onChunkPopulate(false, this, this.worldObj, x, z, flag);   BlockFalling.fallInstantly = false; }   public boolean generateStructures(Chunk chunkIn, int x, int z) { return false; }   public List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos) { Biome Biome = this.worldObj.getBiome(pos); return Biome.getSpawnableList(creatureType); }   public BlockPos getStrongholdGen(World worldIn, String structureName, BlockPos position, boolean bool) { return null; }   public void recreateStructures(Chunk chunkIn, int x, int z) { } }   public static class BiomeProviderCustom extends BiomeProvider {   private GenLayer genBiomes; /** A GenLayer containing the indices into Biome.biomeList[] */ private GenLayer biomeIndexLayer; /** The BiomeCache object for this world. */ private BiomeCache biomeCache; /** A list of biomes that the player can spawn in. */ private List<Biome> biomesToSpawnIn;   @SuppressWarnings({"unchecked", "rawtypes"}) public BiomeProviderCustom() { this.biomeCache = new BiomeCache(this); this.biomesToSpawnIn = new ArrayList(); this.biomesToSpawnIn.addAll(allowedBiomes); }   public BiomeProviderCustom(long seed, WorldType worldType) { this(); GenLayer[] agenlayer = GenLayerFix.makeTheWorld(seed, worldType); agenlayer = getModdedBiomeGenerators(worldType, seed, agenlayer); this.genBiomes = agenlayer[0]; this.biomeIndexLayer = agenlayer[1];   }   public BiomeProviderCustom(World world) { this(world.getSeed(), world.getWorldInfo().getTerrainType());   }   /** * Gets the list of valid biomes for the player to spawn in. */ @Override public List<Biome> getBiomesToSpawnIn() { return this.biomesToSpawnIn; }   /** * Returns the Biome related to the x, z position on the world. */   public Biome getBiomeGenerator(BlockPos pos) { return this.getBiomeGenerator(pos, (Biome) null); }   public Biome getBiomeGenerator(BlockPos pos, Biome biomeGenBaseIn) { return this.biomeCache.getBiome(pos.getX(), pos.getZ(), biomeGenBaseIn); }   /** * Return an adjusted version of a given temperature based on the y * height */ @Override @SideOnly(Side.CLIENT) public float getTemperatureAtHeight(float par1, int par2) { return par1; }   /** * Returns an array of biomes for the location input. */ @Override public Biome[] getBiomesForGeneration(Biome[] par1ArrayOfBiome, int par2, int par3, int par4, int par5) { IntCache.resetIntCache();   if (par1ArrayOfBiome == null || par1ArrayOfBiome.length < par4 * par5) { par1ArrayOfBiome = new Biome[par4 * par5]; }   int[] aint = this.genBiomes.getInts(par2, par3, par4, par5);   try { for (int i = 0; i < par4 * par5; ++i) { par1ArrayOfBiome[i] = Biome.getBiome(aint[i]); }   return par1ArrayOfBiome; } catch (Throwable throwable) { CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id"); CrashReportCategory crashreportcategory = crashreport.makeCategory("RawBiomeBlock"); crashreportcategory.addCrashSection("biomes[] size", Integer.valueOf(par1ArrayOfBiome.length)); crashreportcategory.addCrashSection("x", Integer.valueOf(par2)); crashreportcategory.addCrashSection("z", Integer.valueOf(par3)); crashreportcategory.addCrashSection("w", Integer.valueOf(par4)); crashreportcategory.addCrashSection("h", Integer.valueOf(par5)); throw new ReportedException(crashreport); } }   /** * Returns biomes to use for the blocks and loads the other data like * temperature and humidity onto the WorldChunkManager Args: * oldBiomeList, x, z, width, depth */ @Override public Biome[] getBiomes(Biome[] oldBiomeList, int x, int z, int width, int depth) { return this.getBiomes(oldBiomeList, x, z, width, depth, true); }   /** * Return a list of biomes for the specified blocks. Args: listToReuse, * x, y, width, length, cacheFlag (if false, don't check biomeCache to * avoid infinite loop in BiomeCacheBlock) */ @Override public Biome[] getBiomes(Biome[] listToReuse, int x, int y, int width, int length, boolean cacheFlag) { IntCache.resetIntCache();   if (listToReuse == null || listToReuse.length < width * length) { listToReuse = new Biome[width * length]; }   if (cacheFlag && width == 16 && length == 16 && (x & 15) == 0 && (y & 15) == 0) { Biome[] aBiome1 = this.biomeCache.getCachedBiomes(x, y); System.arraycopy(aBiome1, 0, listToReuse, 0, width * length); return listToReuse; } else { int[] aint = this.biomeIndexLayer.getInts(x, y, width, length);   for (int i = 0; i < width * length; ++i) { listToReuse[i] = Biome.getBiome(aint[i]); } return listToReuse; } }   /** * checks given Chunk's Biomes against List of allowed ones */ @Override @SuppressWarnings("rawtypes") public boolean areBiomesViable(int x, int y, int z, List par4List) { IntCache.resetIntCache(); int l = x - z >> 2; int i1 = y - z >> 2; int j1 = x + z >> 2; int k1 = y + z >> 2; int l1 = j1 - l + 1; int i2 = k1 - i1 + 1; int[] aint = this.genBiomes.getInts(l, i1, l1, i2);   try { for (int j2 = 0; j2 < l1 * i2; ++j2) { Biome biome = Biome.getBiome(aint[j2]);   if (!par4List.contains(biome)) { return false; } }   return true; } catch (Throwable throwable) { CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id"); CrashReportCategory crashreportcategory = crashreport.makeCategory("Layer"); crashreportcategory.addCrashSection("Layer", this.genBiomes.toString()); crashreportcategory.addCrashSection("x", Integer.valueOf(x)); crashreportcategory.addCrashSection("z", Integer.valueOf(y)); crashreportcategory.addCrashSection("radius", Integer.valueOf(z)); crashreportcategory.addCrashSection("allowed", par4List); throw new ReportedException(crashreport); } }   /** * Finds a valid position within a range, that is in one of the listed * biomes. Searches {par1,par2} +-par3 blocks. Strongly favors positive * y positions. */ @Override @SuppressWarnings("rawtypes") public BlockPos findBiomePosition(int x, int z, int range, List biomes, Random random) { IntCache.resetIntCache(); int l = x - range >> 2; int i1 = z - range >> 2; int j1 = x + range >> 2; int k1 = z + range >> 2; int l1 = j1 - l + 1; int i2 = k1 - i1 + 1; int[] aint = this.genBiomes.getInts(l, i1, l1, i2); BlockPos blockpos = null; int j2 = 0;   for (int k2 = 0; k2 < l1 * i2; ++k2) { int l2 = l + k2 % l1 << 2; int i3 = i1 + k2 / l1 << 2; Biome biome = Biome.getBiome(aint[k2]);   if (biomes.contains(biome) && (blockpos == null || random.nextInt(j2 + 1) == 0)) { blockpos = new BlockPos(l2, 0, i3); ++j2; } }   return blockpos; }   /** * Calls the WorldChunkManager's biomeCache.cleanupCache() */ @Override public void cleanupCache() { this.biomeCache.cleanupCache(); } }   public static class GenLayerFix extends GenLayer {   public GenLayerFix(long seed) { super(seed); }   public static GenLayer[] makeTheWorld(long seed, WorldType type) { GenLayer biomes = new GenLayerBiomesCustom(1L); biomes = new GenLayerZoom(1000L, biomes); biomes = new GenLayerZoom(1001L, biomes); biomes = new GenLayerZoom(1002L, biomes); biomes = new GenLayerZoom(1003L, biomes); biomes = new GenLayerZoom(1004L, biomes); biomes = new GenLayerZoom(1005L, biomes); GenLayer genlayervoronoizoom = new GenLayerVoronoiZoom(10L, biomes); biomes.initWorldGenSeed(seed); genlayervoronoizoom.initWorldGenSeed(seed); return new GenLayer[]{biomes, genlayervoronoizoom}; }   @Override public int[] getInts(int p_75904_1_, int p_75904_2_, int p_75904_3_, int p_75904_4_) { return null; } }   public static class GenLayerBiomesCustom extends GenLayer {   protected Biome[] allowedBiomes = {mcreator_iWbiome.biome,};   public GenLayerBiomesCustom(long seed) { super(seed); }   public GenLayerBiomesCustom(long seed, GenLayer genlayer) { super(seed); this.parent = genlayer; }   @Override public int[] getInts(int x, int z, int width, int depth) { int[] dest = IntCache.getIntCache(width * depth); for (int dz = 0; dz < depth; dz++) { for (int dx = 0; dx < width; dx++) { this.initChunkSeed(dx + x, dz + z); dest[(dx + dz * width)] = Biome.getIdForBiome(this.allowedBiomes[nextInt(this.allowedBiomes.length)]); } } return dest; } }   // helpers public static Block getBlock(IBlockAccess world, int i, int j, int k) { return world.getBlockState(new BlockPos(i, j, k)).getBlock(); }   }
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I believe that you're trying
Mon, 07/31/2017 - 12:24

I believe that you're trying to set the air to be made entirely of magma blocks and the groud to be made of fire blocks, so basically this is a dimension with no air and weird planes of fire inside the magma blocks. I'd say try setting whateve you have the magma block as in your dimension to air, then setting the fire blocks to a temporary random solid block like dirt. If you don't have those in your dimension, then... This code is weird lol

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RE:I believe that you're trying
Mon, 07/31/2017 - 12:48

@#2 I'm trying to set my world to custom rock and custom sand-like blocks, the magma blocks are the portal.

 

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RE:RE:I believe that you're trying
Mon, 07/31/2017 - 16:32

@#2.1 Hm, Ok. What do the fire blocks have to do with it then?

Is it possible that you're dying on the way through the portal? Try either making the portal out of something else or putting on diamond armor and fire resistance IV or V when you go through the portal.

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RE:RE:I believe that you're trying
Mon, 07/31/2017 - 16:35

@#2.1 I'm not ENTIRELY sure what the line "flag ? Blocks.MAGMA.getDefaultState() : Blocks.AIR.getDefaultState());" as the variables and stuff are very hard to keep up with when reading through the code, but I think that's replacing air blocks with magma blocks...?

 

And then there's...

// /FIRE BLOCK   static class BlockFireMod extends Block {   protected BlockFireMod() { super(Material.GROUND); }   public void onBlockAdded(World par1World, int par2, int par3, int par4) { /* TutorialPortal.tryToCreatePortal(par1World, par2, par3, par4); */ }   }// fire block end ...which seems to be turning the ground into fire blocks.
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RE:RE:RE:I believe that you're trying
Mon, 07/31/2017 - 21:24

@#2.1.2 I might try reinstalling Mcreator, everytime I install it, I always get a whole host of errors, see if that helps and I will recreate the world and if the blocks are still being set.

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RE:RE:RE:RE:I believe that you're trying
Mon, 07/31/2017 - 22:54

@#2.1.2.1 Ok, make sure your Java is up to date when you reinstall. That's what causes those problems in my experience.

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RE:RE:RE:RE:RE:I believe that you're trying
Tue, 08/01/2017 - 18:05

@#2.1.2.1.1  Thanks for your help anyways, I'll keep in touch if you want to know the stage of the mod and when it is coming out.

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@1.12 ok, sounds good. Good
Tue, 08/01/2017 - 18:41

@1.12 ok, sounds good. Good luck.

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RE:@1.12 ok, sounds good. Good
Tue, 08/01/2017 - 18:51

@#3 Hey, Could it be the version I am using? I'm using the 64 bit version.

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RE:RE:@1.12 ok, sounds good. Good
Tue, 08/01/2017 - 18:52

Sorry I can't get my reply button to work so I'm just posting new comments, yeah it could be. Are you using Windows?