Merging workspaces or making them compatible...

Started by Zergmazter on

Topic category: Help with modding (Java Edition)

Last seen on 02:07, 12. Mar 2020
Joined Nov 2014
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Merging workspaces or making them compatible...
Sun, 05/20/2018 - 22:12 (edited)

I'm working on a few mods and I think I made a mistake I am regretting. Rather than making a massive mod with hundreds of mod elements I split it up into parts. Currently I got 'Harder wood' and 'Harder Clay'. I will be creating 2 more mods called 'Harder Food' and 'Harder Metals'.

 

My problem is that because they are separate mcreator mods, I have no idea how to make them compatible with each other. For example I want some of my wood from the 'Harder Wood' mod to be usable in my 'Harder Clay' mod. I'm not trying to make a modpack, but rather a mod with separate modules to give people options in what they want to install, so using tools such as minetweaker is out of the question.

 

Do I really have to manually re-create hundreds of mod elements into a single workspace so that everything is together into a single mod and compatible, or can I keep them as separate workspaces, yet somehow make them compatible with each other?

 

Using mcreator 1.7.3 for 1.7.10, but I plan on updating once I am done with the mods.

 

Here are a few outdated prevs:

https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/wip-mods/2882568-harder-wood

https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/wip-mods/2886560-harder-clay

NOTE:

Please dont post anything about mcreator in those forums. They will give me sh*t. I can't code outside of the parameters I've learned such as the controlled environment that mcreator is.

Edited by Zergmazter on Sun, 05/20/2018 - 22:12
Last seen on 20:38, 30. Dec 2022
Joined Jul 2017
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there's a trick with the…
Sun, 05/06/2018 - 22:51

there's a trick with the import section of the code, but i'm still figuring it out

 

Last seen on 16:14, 8. Sep 2018
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Any update on this idea? I'm…
Fri, 05/11/2018 - 15:59

Any update on this idea? I'm trying to make an add-on to my mod but can't figure out how.