Topic category: Minecraft mod ideas exchange
This is the official topic for RaolCraft Omega.
Here I will write comments about future updates, changelogs, etc.
You can post here bug reports, suggestions, opinions, etc.
If you want a guide about the mod you can go here instead: https://github.com/raoldev/RaolCraft-Omega/wiki
If you want you can also reply to this survey:
(you can reply to only a few questions if you want )
In your opinion, what needs to be improved?
What should be removed?
What textures need to be changed?
Did you like playing this mod?
What's your favorite feature?
OLD STUFF:
I'm sorry that I am not making updates for RaolCraft 3 but I'm having some problems with internet connection (yes again)
Anyways, when I will have back the good internet connection I will release new little mods instead of updating RaolCraft.
The mods will be released in a single mod page because they will be like a modpack.
What mod should I make first?
Raol's Improved Vanilla
This mod will improve Vanilla minecraft without changing the gameplay (like Quark or Craft Horizons). Some features will be taken from RaolCraft (Raolcraft 1 was intended to be like a Minecraft update).
Raol's Furniture mod
It's simply a furniture mod.
Raol's Clothes mod
Inspired by Killer Unicorns's Clothes+ mod.
Raol's Garden
A mod that adds more plants
(yes all of them start with Raol's because there may be other mods with similar names and also so they are all next to each other.)
Why am I doing this?
Because RaolCraft 3's workspace is broken and when importing it I need to fix an hundred of bugs and so it's better to make another mod.
Do you prefer another remake? RaolCraft Omega Edition XD
RaolCraft 1 reached 35 mod elements
RaolCraft 2 reached 200+ mod elements
RaolCraft 3 reached 900+ mod elements
RaolCraft Ω maybe will reach 4500 mod elements XD just joking
I don't know how to get biomes not spawning in the overworld so I won't add them in the next update :(
I have just written this little guide about the mod :)
https://pastebin.com/axnA7M38
What category should I pick for RaolCraft Omega? In older RaolCrafts I usually chose "Materials and Ores" but RaolCraft Omega isn't just ores, it's magic, machines and adventure too, so at the moment I chose "dimensions and biomes"
Modular Expansion released!
990+ MOD ELEMENTS! YAY!
Having biomes spawn in the overworld? Well, to not that happen i just set it's width to 0. Did that worked?
Well, to not that happen to me i just set it's width to 0*
the way you can make it in mod i can not make it even can't code at all and new update of mcreator how now work i bit more confuse even is video about i am coonfuse to undersand i can't even make model mod and animation.
I made a biome with 0 width in Raolcraft 3 and I found it in the overworld.
For years I thought that making biomes not spawning in the overworld was impossible without coding, but today I discovered that the biome that spawned in the overworld in Raolcraft 3 was just a bug probably caused by changing the mod version, now it works fine! :D
So... Prepare for a Raolcraft dimension overhaul in 2.0! :D
Small information that might be useful for you... A biome of negative size is possible. A size of -4 means it's a size of 1 block, so if it's -5... it might not be spawnable?
It actually works with 0. I used nature's compass mod (a mod for finding biomes) and I wasn't able to find it.
I still don't know how did I find that biome back in Raolcraft 3. I think that it was caused by generating new chunks in a world with older mods.
After 8 MONTHS, i see this page for a mod ”RaolCraft”. Maybe than this mod is good…
What do you mean by "8 months"?
Connected Textures?