Started by
ShadZ
on
Topic category: Feature requests and ideas for MCreator
I will suggest more settings in this post for different generation settings.
(I hope this is right)
Could be that possible community ideas are included. But all this would be a good addon!
Ore Generation:
- Option to spawn Ores in specific Biomes. That ores only spawn (for example) in the plains biome or one in your custom biome
- To spawn ores in the end
- To spawn ores in "block groups". That means that for example ores can be spawn next to dirt or diorite blocks
- While creating an ore: To see the nether while you change the high of the spawn from your ore in the nether dimension and not the overworld
- Spawn ores in custom dimensions
Structure Generation:
- To have an option to generate random dungeon loot in your dungeon/structure
- Option to make underground dungeons. Or an option to deactivate the air block in the schematic
- Option to add custom villager houses to the vanilla village
- To create loot tables
Plants Generation:
- To spawn the plant in specific biomes (like only in plains, or only in the desert and a custom one)
- Option to spawn sea grass in oceans
Custom Biome Generations:
- To add more schematic trees. Exept for only one (to avoid the structure setting)
- To edit the underground (where you can find ores, stones, etc.) That means to change stone to an other block or add custom blocks in general (ores, etc)
Edited by ShadZ on Sat, 10/20/2018 - 16:41
This is all Mcreator needs, other than Fishing Loot, more options for recipes, and custom armor models.
yup, I agree!
115% agree XD
this is something that i could absolutely use for my mod
These ideas are so cool, please open issue tickets about them :)