Started by
mc_Dandy
on
Topic category: Feature requests and ideas for MCreator
I need to use code of gun item in my eclipse project. But there is a catch, that gun item's class relays on EntityArrowCustom and I do not have acess to it from inbuild code editor.
Sorry for my bed english. I am from Czech republic.
I do not want to decompile it, becouse it´s just step that could be easily omitted if I had access to source code of the mod
Can you describe more clearly what are you trying to achieve?
From what you have written I can say:
If that is the case, EntityArrowCustom is not a separate class. It is a static inner class in the class of the MCreator generated gun.
If you are trying to achieve something else, you will have to be more specific - either in English or Czech, however if you decide to write in Czech, you should write it at least in English as well, because all text here on mcreator.net should be kept in English only, so anyone can read it.
You are right about what I am trying to acconplish. Did not use mccreator for a while. The inner class was not showing in the gun code (did not use inner classes). Go to difinition shows nothing.
Oh found it
public static class EntityArrowCustom extends EntityTippedArrow