How can I make some kind of radiation and armor that protects from it?

Started by FireWorks_CreepeR on

Topic category: Help with MCreator software

Joined Jun 2017
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
How can I make some kind of radiation and armor that protects from it?

Hi! I am making a material for my new mod - uranium! I would like to make it like radioactive, but I don't know how... It would be really nice to add a effect "Radiation" and then if you wear a specific set of armor (full set) it is like absorved and you don't get damage... Please, write a reply if you know how to make radiation and armor that protects from it (can be with code! In this write this code or send a screenshot of the code and write where to put it or so...), I think it is nice and important because it is more realistic! Thanks!

Joined May 2017
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
You can't make effects yet…
Fri, 12/28/2018 - 15:16

You can't make effects yet or enchants yet :/

Joined Nov 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Technically, you can. But,…
Sun, 12/30/2018 - 06:21

Technically, you can. But, you need to learn some java and make it in code tab in MCreator

Joined Sep 2016
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
I think I can help you to…
Sun, 12/30/2018 - 11:20

I think I can help you to make it without java.

Before that, you must tell me if the uranium create a gas or is a block that, if you touch it, the radiation hit you.

Next, i need to know the numbers of armor slots of inventary

 

I have to say that if is the gas option, i cant do anything, if its the other, I can comment here the procedure you have to do

Joined Jun 2017
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
@dansamy Hmm... This with…
Sun, 12/30/2018 - 17:53

@dansamy Hmm... This with gases is an idea... But, how do I make the same if a block is in inventory (I don't use procedure)?

Joined Sep 2016
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
I think you should put "item…
Sun, 01/06/2019 - 11:31

I think you should put "item right hand is (your mod item)" in a stacked event.

Next put "item slot 5 not (helmet of your mod)" in other stacked event.

Next put "item slot 6 not (chestplate of your mod) " in other stacked event.

Next put "item slot 7 not (pants of your mod)" in other stacked event.

And put "item slot 8 not (boots of your mod) " and there put "set effect to player damage (or poison, if you prefer) 1 second"

 

Im not so good without procedures, but i think im right with this.

I hope its helpful for you.

Joined Sep 2016
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
With "your mod item" i mean…
Sun, 01/06/2019 - 11:32

With "your mod item" i mean the uranium.