How to make mob fly?

Started by Harren Ŧonderen on

Topic category: Help with MCreator software

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How to make mob fly?
Sun, 01/06/2019 - 17:49 (edited)

Greetings, modders

I need help with MCreator 1.8.1:

How to make flying aggresive mob?

Because AI base won't work...

Is this can be done only through code?

Edited by Harren Ŧonderen on Sun, 01/06/2019 - 17:49
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(already fixed in topic, how…
Sun, 01/06/2019 - 17:50

(already fixed in topic, how to delete comments >~< )

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How do you edit comments?
Wed, 01/16/2019 - 17:40

How do you edit comments?

You can't edit or delete…
Wed, 01/16/2019 - 20:26

You can't edit or delete them to avoid trolling - posting a comment and removing or editing it later. This has already happened there and we decided to remove this option to ease moderation and to keep the community more friendly.

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I also found that if you put…
Thu, 01/17/2019 - 09:09

I also found that if you put in "add potion effect" of levitation in the "when entity falls" event then you could get it to half fly. It would mean that it would just kinda hover over the ground & bounce around. But it shouldn't affect the AI, so the mob will still be aggressive if that's what you want.

I hope that was helpful.

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Thanks, but i found more …
Thu, 01/17/2019 - 14:54

Thanks, but i found more "simplier" (no) way - add Ghast flying code to mob. Idek, it isn't work for me cuz i made some mistakes, but i think it should work right

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Ok. I hope it works. 
Thu, 01/17/2019 - 21:47

Ok. I hope it works. 

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um  Kleman do you think you…
Thu, 02/07/2019 - 05:42

um  Kleman do you think you and your developers could make a flying mob  the same way you made the water mobs  

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it would just be a easier…
Thu, 02/07/2019 - 05:43

it would just be a easier process 

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I could make a flying Ai…
Wed, 03/27/2019 - 00:29

I could make a flying Ai base if I could find the entityBat  location plus they do have a ton of AI flying procedures just no of them work or are compatible