Topic category: Minecraft mod ideas exchange
I figured it would be a fun idea to make a mod with more poisons, including ones that you can make arrows with (i.e. ricin arrows) that would do damage faster and would be able to kill a player. Preferably there would be ways to defend against it other than milk, such as only a certain chance it will do the effect if you're wearing armor (though minecraft doesn't seem to realize that solid iron plating would stop an arrow) and/or a poison resistance enchantment or something. Personally I am NOWHERE near being able to do that, so I would hope someone makes one and simply gives me credit for the idea. It would also be appreciated if someone could help me get good enough to do that on my own, but that would probably take a VERY long time. Here are my main ideas btw:
-Plant that Ricin comes from.
-A way to extract Ricin from it.
-Poison Dart Frogs
-Faster working poison that can kill
-A way to counteract poison
-A way to make poisoned arrows from these special poisons and they can be shot from a regular bow.
Poison Dart Frog is deadlier than Ricin btw, even though ricin is ridiculously deadly. There are still deadlier posions though.
If you want I can make a Modular Expansion module that adds these features and the credit will be given to you :)
(If you say yes, I will start working on it after releasing the RaolCraft Omega update).
Yes, that would be awesome, even though I don't what what a "Modular Expansion module" is.
Ok, now I saw your modular expansion mod, awesome!
Ok, I'm sorry I forgot to say what's a Modular Expansion module before mentioning it XD
Anyway, I think it will be released this or next week (because the RaolCraft update will be released this week)
How old are you ?
If you’re 17+ I’m making a mod using eb wizardry and potion core. It’s meant for a custom NPCs map I’m making.
I’m waiting for local variables to be implemented so that I can add the systems I’ve been working on
classes
professions
races
mining (in adventure mode) and herbalism
potion making revamped
smithing
leveling system and multiclassing system.
From what I’ve seen so far you have created some rpg style magic oriented mods and I think you would be interested.
I will release the more poisons mod this week. (If you don't like the name, you can change it)
However, I can't add a new arrow for a regular bow. Is it fine if I make a new bow?
#6 Local variables have already been added ;)
Sounds like a cool mod!
#7 You can, actually. Mcreator provides a decompiled version of Minecraft's code, so you can copy and paste the tipped arrow java file in Current Workspace > Minecraft Source > Entity > Projectile > EntityTippedArrow.java to use. After the smallest amount of coding, (ex. adding textures and changing effects) it will give you the result you desire.
RaolTheBest
Yeah that's fine, but according to suryc99 you don't need to.
@Dragma2005 I'm sorry, I tried making the new poisons (a procedure that every player tick checks if an entity nbt variable is true then it damages the player) but it doesn't work...
If you want, I can send you the workspace (I drew the textures)
@suryc99 Thank you for the help, but I can't code and I don't really know how to do it. Also, I want to bind a procedure to the arrow :(
It's fine, it's not that big of a deal to me, I just thought it would be fun. Thanks for trying though :)
When Mcreator 1.9.0 will be released, it will add potion effects, so it will be a lot easier to make this mod. If you want, I will try to make it again (last time entity variables on players didn't work :/ ).
This might be possible with Potion Creation Update :)
Now that MCreator 1.9.0 is released, potion effects are possible to be made!