It depends on how you want it to work. If you want it to be potion or food like, simply use that and add "on consumed" procedure that adds a potion effect to the entity that did it.
The other way would be using either "When item in inventory tick" or "When item in use tick" event triggers with an ordinary item.
It depends on how you want it to work. If you want it to be potion or food like, simply use that and add "on consumed" procedure that adds a potion effect to the entity that did it.
The other way would be using either "When item in inventory tick" or "When item in use tick" event triggers with an ordinary item.
But there isn't a command that gives you effect in procedure. (or I just can't find it)
Yes, there is give potion procedure block in either Entity or Player category, I am not sure.
Yeah i found sorry for wasting your time
wher