(CLOSED) Block/Item texture in inventory (hotbar) and itemframe

Started by RicXhard on

Topic category: General discussion

Last seen on 21:47, 24. Sep 2021
Joined May 2019
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(CLOSED) Block/Item texture in inventory (hotbar) and itemframe
Sat, 10/19/2019 - 22:23 (edited)

CHey,

I would like to know if there's a way to change the texture of block/item in the hotbar and/or in an itemframe.

I´m trying to create a block that´s exactly the same as the vanilla grass path. I used blockbench to create a model and it worked, but when I have the block on my inventory it has a weird texture.

So if you know anything that can help me, please comment here.

MCreator 1.8.3

Edited by RicXhard on Sat, 10/19/2019 - 22:23
Last seen on 00:30, 24. Aug 2023
Joined May 2014
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If it is a JSON model, you…
Tue, 06/18/2019 - 20:50

If it is a JSON model, you can specify the position, scaling, etc. of the block/item. You cannot change the texture in those different instances, though.

To mess with the display of the model, open up the JSON model file and it should have the "display" values right there in plain text. You may change the way it displays in the player's hand, item frames, on the ground, on the player's head, etc.