Status
Fixed
Issue description
It would be a nice feature, if you could assign a variable to a mob so you could decide, for example, if the mob would attack you or not.
For example, if you have initially selected variable 1 at the beginning in minecraft, then you will only attack by mobs with variable 1 and mobs with variable 2 will not.
You can do this using entity NBT tag procedure blocks. This feature is already in MCreator.