Started by
The Average Gamer
on
Topic category: User side tutorials
So I want to make a boss, I already have texture and model, that's attack is to chain fire fireballs for 3 seconds. How can I do this?
Topic category: User side tutorials
So I want to make a boss, I already have texture and model, that's attack is to chain fire fireballs for 3 seconds. How can I do this?
I think that`s not very possible, but I`m not sure. Try somethings with your Boss events.
Use "Repeat X times" Procedure block
But there is no "EntityFireBall"
And how do I make him look at the player when he does it.
Well damn, no one actually responded. Just use those things the ghasts shoot out, and if you want you could just change the texture of that to make it look like a fireball.
Problem solved.
In the entity's AI builder you can find a task "Watch closest entity in radius [] of type []". You can put it higher than the attacking task, so the mob firstly looks at you, then fires a fireball.