Started by
masterkostas
on
Topic category: Troubleshooting, bugs, and solutions
So I’m making a magic mod and my team made some custom block and item models for me to use but I have an issue with the textures. Instead of the normal textures purple and black textures replace the ones I want. (The model works correctly but I have an issue with the texture). How can I fix it ?
I use json format
Edited by masterkostas on Sat, 01/25/2020 - 14:53
The solution to this problem and many other problems can be found in our knowledge base: https://mcreator.net/support/knowledgebase Please check the knowledge base before opening a new topic on the issue which has a known fix.
https://mcreator.net/wiki/my-json-model-renders-broken-texture
Thank you. I really appreciate your help. Is it possible btw to fix a bug that affects the duration of potion effects? You see the give potion effect block for x seconds counts ticks and not seconds
This is normal that we accept ticks as this is the time measurement in Minecraft. Just multiply your seconds by 20.
This happens if the textures are not stored in the right directory. I recommend making a folder in the pictures folder and adding all the textures of your mod in there. And in mcreator, go to resources>3d models and double click on your model's json (or any format) and set the textures to the right one. If you are using blockbench, then in the model, select every texture, right click and click on stitch textures. this will add all the (seperate) textures in one texture. so if you then double click on your model in mcreator you should only see one place to put texture, then put the stitched texture. If you see any other slots like missing mapping etc., just ignore it everything will be fine (it was fine in my model at least)