Started by
NorthWestTrees
on
Topic category: Troubleshooting, bugs, and solutions
I have tested this a few times to make sure it was not the way I was typing it... I can't post another issue tick as I submitted a feature request not too long a got so I will need to post this here.
If you set the block dimensions for any given block with a custom model to ( [Y Min = 0.25] and [Y Max = 0.5] ) its the same results for the hitbox set to ([Y Min - 0.5] and [Y Max = 0.25] )
The hitbox should be 4 pixels down from the top not 8 pixels down from the top. If you need to workspace let me know I can provide it. I thought I would just point that out as it seems like it's not meant to do that lol.
Edited by NorthWestTrees on Thu, 09/05/2019 - 15:19
So what you mean is that Y Min and Y Max are swapped if I got this right?
Yes. There are no errors when running the test environment or compiling the mod.
The download to the mod is below I have also added some screenshots of some settings of both states one is the settings and the other set is the hitbox.
Workspace download is below.
https://www.mediafire.com/file/98w5ryb3ksa56eh/workspace.zip/file
Block 1 (Y Min = 0.25 / Y Max = 0.5) [ISSUE BLOCK]
Block 2 (Y Min = 0.5 / Y Max = 0.25)
It is kinda a funny bug really, it's so left field when you think about value as something as simple as 4 pixels is the same value as the opposite 4 pixels. I mean I find it funny, worse things could have happened XD
Bridge block 1 (upper-middle bridge), the one you said has the issue would have min Y coordinate set to 0.5 and upper Y coordinate set to 0.75. This is how it works normally. I drew this quick image to show you how this works:
Thank you for taking the time to let me know, I think may have been overtired. YouTube and personal life have been waring me down a bit. Also I thank you for making the image, I am a very visual learner when it comes to learning so it helps see where I made the mistake :)