How do I make a biome that appears after an event?

Started by Joe Is A Man on

Topic category: Troubleshooting, bugs, and solutions

Joined Dec 2024
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
How do I make a biome that appears after an event?

Aight, so I made a nuclear bomb in my mod, and I wanted to make it create a new biome after it explodes. I have the biome made, but I have no clue as to how I get the biome to appear after the explosion. I know people made infection mods that have biomes that spawn around something after a certain point, and I am willing to do a method similar to that.

From what I know, fillbiome has to have coordinates to work, so I don't think running that command would do anything.

 

Any bright ideas from the three people who might read this?